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NPC Generator

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Advanced [show]


John Ashley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man is typically in his Healer uniform. He wears a top hat to cover his moderate length silver hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further he is a bit of a stoner and is frequently out of it.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He struck the Healer job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Joker. Flaws: Addict. Bonds: Job, Mentor, Adventurer. Occupation: Healer

Voice: Australian accent

Attributes [hide]

John Ashley, Male Human Fighter 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 35 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)16 (+3) 16 (+3)13 (+1)
Skills Nature +6, Survival +6
Senses Passive Perception 13
Languages Common, Undercommon, Draconic, Elven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Manfred Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: This man tends to wear a black poncho over his likewise colored trousers and shirt, and sports empty pouches on his belt. He has a long white beard with little hanging trinkets. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with finding treasure.

History: Born to a poor family in the city he treasured whatever gifts he got. His arcane abilities were realized during a raid on his village. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Joker, Gifted. Bonds: Attractive, Adventurer, Poor. Occupation: Stableman

Voice: Rolls R's

Attributes [hide]

Manfred Floshem, Male Half-Elf Commoner 5
Medium (5'11") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)11 (+0) 10 (+0)18 (+4)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +3

Possessions: 200 gp. Eye agate (10 gp). Azurite (10 gp). Rhodochrosite (10 gp).


Social Check DCs


Rimmon Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man sports pastel clothing, slightly heavier than average wear, and a wedding ring on his right hand. He keeps his red hair in a flapper bob. His gold eyes are passionate and lively.

Personality: Always inclined to offer people food he seems plenty friendly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Rimmon was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist, Extrovert. Flaws: Disease. Bonds: In love, Religious. Occupation: Shepherd

Voice: Squeaky

Attributes [hide]

Rimmon Nowhere, Male Tiefling Sorcerer 8
Medium (5'8") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 53 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)19 (+4) 17 (+3)15 (+2)
Skills History +7, Stealth +5
Senses Passive Perception 13
Languages Common, Infernal, Draconic, Goblin, Gnome
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156665300000

Possessions: 110000 cp.


Social Check DCs


Orsik Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. With bright silver hair and a scraggly beard. His fierce violet eyes like to dwell on things.

Personality: A deeply religious man he believes everything happens for a reason. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Orsik was raised in a hard working conservative environment. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has worked as a Barrister like his father before him.

Motivation: He is terrified, and will act out of fear.

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Religious, Job. Occupation: Barrister

Voice: Shortens vowels

Attributes [hide]

Orsik Goldfinder, Male Dwarf Warlock 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)17 (+3) 14 (+2)9 (-1)
Skills Athletics +3, History +5
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Gnoll, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: Just what you see.


Social Check DCs


Bertram Clifton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears pastel trousers with violet and brown striped suspenders. He wears various colorful collared shirts. He is an epitome of beauty. With bright white hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: A deeply religious man he believes everything happens for a reason. He is able to make almost anything out of random pieces of junk.

History: A powerful necromancer made him what he is. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Bonds: Attractive, Religious, Mentor, Adventurer. Occupation: Shipwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bertram Clifton, Male Human Warlock 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)16 (+3) 9 (-1)16 (+3)
Skills Deception +6, Insight +2
Senses Passive Perception 9
Languages Common, Elven, Orc, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: White pearl (150 gp). Blue quartz (5 gp). Chalcedony (80 gp).


Social Check DCs

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