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NPC Generator

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Advanced [show]


Rurik Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is short and auburn. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Money/treasure.

Flaws: Shy, Fearful, Disease. Bonds: Attractive, Rich. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Rurik Bigtoe, Male Dwarf Wizard 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 600 sp.


Social Check DCs


Three Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'6" western man, he wears many layers of old clothing at all times. His red fur is kept up in a ponytail inside a Stetson hat. He has gleaming, smiling green eyes.

Personality: Cocky and sure of himself, he believes he is the best Interpreter born in the past three hundred years. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Gifted, Logical. Flaws: Ugly, Secretive. Bonds: Poor, Job. Occupation: Interpreter

Voice: Nasally tone

Attributes [hide]

Three Plume, Male Tabaxi Ranger 10
Medium (5'6") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 63 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 12 (+1)15 (+2) 19 (+4)11 (+0)
Skills Acrobatics +8, Medicine +8
Senses Passive Perception 14
Languages Common, Undercommon, Elven
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601100

Possessions: 170 pp. Smoky quartz (50 gp). Golden yellow topaz (1300 gp). Rock crystal (50 gp). Rhodochrosite (11 gp). Sardonyx (50 gp). 1 Minor magic item.


Social Check DCs


Emerald Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His beige fur is smooth and relatively long. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in a small forest village. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Many goblins want him driven away; and a deep hatred of goblins

Ideals: Fighting, Philantrophist. Flaws: Addict. Bonds: Nature, Poor, Enemies. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Emerald Thunder, Male Tabaxi Sorcerer 10
Medium (5'4") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 49 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)15 (+2) 14 (+2)14 (+2)
Skills History +6, Insight +6
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666653

Possessions: 70 pp. Golden yellow topaz (800 gp). Malachite (8 gp). Chrysoberyl (100 gp). Pink pearl (100 gp). Rose (60 gp). Eye agate (8 gp). Banded agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dworic Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is knotted and matted. This hazel eyed northerner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of a Scribe, who enjoyed hunting, Dworic was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Athletic, Joker, Impeccable. Flaws: Antagonistic. Bonds: Nature, Enemies. Occupation: Barber

Voice: Soothing and warm

Attributes [hide]

Dworic Eversharp, Male Dwarf Cleric 1
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 gp.


Social Check DCs


Thamior Kemmerer, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and a wedding ring on his right hand. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born at the edge of vast desert. His father took him hunting and taught him how to get in the mind of other creatures. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their son. He worked as a Stableman, and he later adopted a second son.

Motivation: Wants to raise his children well.

Bonds: In love, Nature, Religious, Family. Occupation: Stableman

Voice: Thin and wheezing

Attributes [hide]

Thamior Kemmerer, Male Half-Elf Monk 10
Medium (5'4") Half-Elf, Neutral Evil (CR 10)
Armor Class 10
Hit Points 54 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)12 (+1) 8 (-1)13 (+1)
Skills Medicine +3
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 1200 gp.


Social Check DCs

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