Kite In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'2" southern man, he prefers to wear grey clothing when he does not wear armor. His beige fur is knotted and matted. He has a dull look in his copper eyes.
Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. He plays an instrument quite well.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. He inherited the family business which he has now maintained for 8 years.
Motivation: He's attracted to the PC; and to settle down with his crush
Ideals: Artistic. Flaws: Antagonistic, PTSD. Bonds: Job, Has a crush. Occupation: Navigator
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 150 gp. 1 Masterwork Thieves’ tools.
Guy Lathalas, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'8" eastern man, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His chestnut hair is unkempt and raggedy. His eyes are amber and he is always smoking a pipe.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born in the east his family was never financially stable. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.
Motivation: To reunite with his absent mother; and wants to raise his children well
Flaws: Ugly, Shy. Bonds: Poor, Family, Immigrant. Occupation: Miner
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 10)
Armor Class 10
Hit Points 48 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 |
Possessions: 90 pp. Chrysoprase (30 gp). Fire opal (1400 gp). Black pearl (500 gp). Iolite (30 gp). Carnelian (30 gp). Alexandrite (500 gp).
Tim Morris, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He has styled his silver hair well, parting it to the right. His eyes are likewise blue. His teeth are white and perfect.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born to a criminal king-pin and mafia family Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like him out of the picture.
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Mentor, Criminal record. Occupation: Locksmith
Voice: Shortens vowels
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 24 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. Iolite (60 gp). Aquamarine (500 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item.
Tomi Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses like a well dressed Laborer does. He has shaved his head bald. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is able to fit into much smaller and tighter spaces than normal.
History: When he was but 4 years old his parents immigrated from the south. Like his father and his brother before him, after school he went straight into learning to become a Laborer. He has worked as a Laborer like his father before him.
Motivation: Someone believes him a fraud; and revenge
Ideals: Gifted. Flaws: Addict. Bonds: Job, Enemies, Immigrant. Occupation: Laborer
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 88 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 |
Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Old masterpiece painting (1000 gp). Gold dragon comb with red garnet eye (900 gp). Black velvet mask with numerous citrines (160 gp). Golden circlet with four aquamarines (6000 gp). Sapphire pendant on gold chain (1100 gp). Jeweled anklet (1000 gp). Gold dragon comb with red garnet eye (900 gp). Golden circlet with four aquamarines (6000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Jeweled gold crown (4000 gp). Silver comb with moonstones (500 gp). Silver comb with moonstones (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Jeweled electrum ring (4000 gp). Carved bone or ivory statuette (80 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item.
Norkruuth Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'8" eastern man, he is dressed in a clean blue cloak covering his clean studded leather. He sports a flattop crest cut. He has several tiny opal earrings on each ear.
Personality: He has a massive crush on the younger sibling of the Ploughman who has hired him part-time. His job bores him to no end. He has decided to make it more interesting.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved out west to avoid the crime he committed. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Bonds: Rich, Has a crush, Adventurer, Criminal record, Military. Occupation: Ploughman
Voice: Rolls R's
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 300 gp. Tourmaline (80 gp). Aquamarine (900 gp). Golden pearl (80 gp). 1 Minor magic item.
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