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NPC Generator

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Advanced [show]


Dûgz Abram, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is braided into rings. His brown eyes peer out from beneath his top black hat.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is harsh and unforgiving.

History: He was always a brilliant, if unscrupulous mind. After coming to the age of reason, Dûgz took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Gifted, Logical. Flaws: Antagonistic, Insane. Occupation: Fisher

Voice: Squeaky

Attributes [hide]

Dûgz Abram, Male Half-Orc Expert 6
Medium (5'2") Half-Orc, True Neutral (CR 6)
Armor Class 13
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)11 (+0) 12 (+1)8 (-1)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Wesley, Male Human [Permalink]

Personal [hide]

Description: He dresses in blue turtlenecks beneath a tan coat with yellow slacks. His red hair is still thick. His fierce green eyes like to dwell on things.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He receives visions of the future at random moments

History: His mother raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: To unite with his sister; and he desires power and/or immortality

Ideals: Optimist, Gifted. Bonds: Nature, Adventurer, Family. Occupation: Miner

Voice: Creaky witch voice

Attributes [hide]

Hugh Wesley, Male Human Commoner 7
Medium (6'5") Human, Neutral Evil (CR 7)
Armor Class 12
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)17 (+3) 15 (+2)17 (+3)
Skills Medicine +5, Stealth +5
Senses Passive Perception 12
Languages Common, Draconic, Orc, Giant
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 7000 sp. Malachite (15 gp). Malachite (15 gp). Jade (70 gp).


Social Check DCs


Broce Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has the majority of his body covered in plate. His red hair, when down, is lengthy. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Bather

Voice: Eastern European accent

Attributes [hide]

Broce Musgraben, Male Gnome Fighter 2
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 15
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)13 (+1) 12 (+1)11 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 210 gp.


Social Check DCs


Oppleby Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is renowned for his bright brown suits and hats. He has styled his chestnut hair well, parting it to the left. His eyes are green and catlike.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has all his life been fascinated with music.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his mother's forge. Since then, he has sought to make the best of life.

Motivation: Balancing his hectic life and new Ruler responsibilities is difficult; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist, Artistic. Bonds: Immigrant, Job, Criminal record. Occupation: Ruler

Voice: Hissing voice

Attributes [hide]

Oppleby Cobblelob, Male Gnome Rogue 8
Small (3'8") Gnome, True Neutral (CR 8)
Armor Class 12
Hit Points 60 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)14 (+2) 13 (+1)11 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Aquan, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 130 pp. A life-sized copper and silver statuette of a cockatrice. (10 gp). Brass mug with jade inlays (400 gp). Gold dragon comb with red garnet eye (900 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Astar Doom, Male Tiefling [Permalink]

Personal [hide]

Description: This man has a large yellow mantle and cape that has been intricately interwoven into his white robe. He is muscular with a powerful set of arms. His long brown hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His job bores him to no end. He has decided to make it more interesting.

History: Astar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. In the meantime he has taken over work as a Hunter and occasionally as a mercenary.

Motivation: Sabotage a competitor.

Bonds: Job, Adventurer, Criminal record, Poor, Religious. Occupation: Hunter

Voice: Soft and melodious

Attributes [hide]

Astar Doom, Male Tiefling Bard 5
Medium (5'7") Tiefling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)15 (+2) 9 (-1)15 (+2)
Skills Arcana +5, Perception +2
Senses Passive Perception 12
Languages Common, Terran, Draconic
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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