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NPC Generator

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Advanced [show]


Trym Southey, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a long, grey, dusty cloak, and is pretty ugly. His small hat is riddled with cuts and holes. He has gleaming, smiling green eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His martial abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: Sabotage a competitor; and he has money and likes to spend it

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Religious, Rich, Job. Occupation: Laborer

Voice: High pitched, excited

Attributes [hide]

Trym Southey, Male Human Expert 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 17 (+3)14 (+2)
Skills Athletics +3, Nature +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 1000 cp. Smoky quartz (20 gp).


Social Check DCs


Gerard Radcliffe, Male Human [Permalink]

Personal [hide]

Description: This malnourished man typically wears blue cloth garments or leather armor. He sports a flattop hair cut. His half smiles and violet eyes are beguiling and draw you in.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Poor, Attractive. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerard Radcliffe, Male Human Rogue 11
Medium (5'6") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 38 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)11 (+0) 16 (+3)18 (+4)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +4

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mogg Atherton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a tight white one piece outfit complete with pants, hood, and a cape. His blonde hair is still thick. He has blue eyes and a white hat with a blue feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Energy wise he seems alert and responsive.

History: He was born in the west, but his parents moved at a very young age to the north. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Optimist, Professionalism. Bonds: Immigrant, Rich, Adventurer. Occupation: Body Guard

Voice: Aggressive tone

Attributes [hide]

Mogg Atherton, Male Half-Orc Monk 7
Medium (6'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)10 (+0) 13 (+1)10 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Traki Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Traki is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Traki was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is searching for what he claims is his rightful reward.

Motivation: Further expansion of business; and he desires power and/or immortality

Ideals: Joker. Bonds: Poor, Family, Religious, Adventurer, Job. Occupation: Carpenter

Voice: Uses sign language

Attributes [hide]

Traki Lathalas, Male Elf Fighter 3
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)13 (+1) 13 (+1)12 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mormo Heal, Male Tiefling [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. He has a penchant for wearing a ring with an oversized topaz on his left hand. His brown hair has been sun bleached extensively. He is baby faced.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is an amazing painter.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to trick people and travel the world for free.

Motivation: He is greedy.

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Rich, Criminal record. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Mormo Heal, Male Tiefling Ranger 2
Medium (5'3") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 12 (+1)18 (+4)
Skills History +4, Intimidation +6
Senses Passive Perception 11
Languages Common, Draconic, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 370 gp. 1 Half-Plate.


Social Check DCs

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