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Advanced [show]


Mantus Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. His long blue hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He has always had a great fascination with Tiefling culture. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born in the west. He was taken as a slave by a traveling circus and forced to perform He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Entrepeneur. Flaws: Racist. Bonds: Criminal record, Immigrant, Slave. Occupation: Bowyer

Voice: Thin and wheezing

Attributes [hide]

Mantus Sanctuary, Male Tiefling Rogue 1
Medium (5'5") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)18 (+4) 15 (+2)13 (+1)
Skills Arcana +6, Intimidation +3
Senses Passive Perception 12
Languages Common, Auran, Abyssal, Terran, Aquan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 2000 cp. Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Seven On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears a robe, a symbol of magic around his neck, and a kukri on his belt. His broad hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with his god.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Joker. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Tanner

Voice: Raspy

Attributes [hide]

Seven On the Mountaintop, Male Tabaxi Ranger 3
Medium (5'0") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 12 (+1)16 (+3)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2300 sp. 1 Banded mail. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Flask In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears a brown tunic with green highlights, and long black pants that bunch up around his shoes. His left hand appears badly burned and disfigured. He has moderate length white fur. His eyes are a pleasant blue.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He comes from a rich southern family. Flask was born on a far southern desert where he grew up under the tutelage of his father, an expert Miner. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Justice. Flaws: Disease, Depressed. Bonds: Rich, Immigrant. Occupation: Miner

Voice: Mumbles to self between sentences

Attributes [hide]

Flask In Woods, Male Tabaxi Druid 8
Medium (5'4") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 64 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)11 (+0) 16 (+3)16 (+3)
Skills Performance +6, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 800 gp.


Social Check DCs


Bertram Burrows, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear brown tank tops with grey pants. He wears a deerstalker hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: Someone believes him a fraud; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Priest

Voice: Pronounces difficult words wrong

Attributes [hide]

Bertram Burrows, Male Half-Elf Sorcerer 1
Medium (5'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)15 (+2) 16 (+3)16 (+3)
Skills History +4, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 60 gp.


Social Check DCs


Wymar Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his shield. His hair is greying and his face has many wrinkles. His amber eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. He uses divination through singing.

History: He was born the only child of a wealthy merchant. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable.

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Criminal record. Occupation: Server

Voice: Low rumbling, strings words together

Attributes [hide]

Wymar Beitz, Male Half-Elf Rogue 2
Medium (5'8") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 14 (+2)17 (+3)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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