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Advanced [show]


Thorpe Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin red vertical stripes and pastel pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'0" when asserting himself. He wears his golden hair down. His eyes are brown.

Personality: Abrasive and pushy, he has a hard time making friends. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Spice Merchant

Voice: Stutters

Attributes [hide]

Thorpe Wiseacre, Male Halfling Cleric 3
Small (3'0") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1300 sp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Burgell Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a white deerstalker hat and white clothes, and a wedding ring on his left hand. His deerstalker hat is riddled with cuts and holes. His eyes are violet and catlike.

Personality: This man loves painting and to teach people painting more than just about anything. Further he is a bit of a stoner and is frequently out of it.

History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: Wishes to resurrect an old love; and money/treasure

Ideals: Artistic, Fighting. Flaws: Ugly, Addict. Bonds: In love, Rich. Occupation: Unemployed

Voice: Hard of hearing, loud

Attributes [hide]

Burgell Gummen, Male Gnome Expert 1
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)16 (+3) 12 (+1)9 (-1)
Skills Intimidation +1, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Terran, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Three Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is generally shirtless and showing off his tattooed chest. His red fur is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A powerful necromancer made him what he is. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Poor, Mentor, Immigrant. Occupation: Baker

Voice: Scratchy, weak

Attributes [hide]

Three Thunder, Male Tabaxi Barbarian 5
Medium (5'4") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 16 (+3)14 (+2)
Skills Nature +3, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Garrick, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this eastern man very much looks the part of a Detective. His hair is blonde, silky, and of moderate length. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the east to a Detective, Don learned a great deal about his father's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He inherited the family business which he has now maintained for 13 years.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Athletic, Artistic. Bonds: Job, Attractive, Military. Occupation: Detective

Voice: Soothing and warm

Attributes [hide]

Don Garrick, Male Human Fighter 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Athletics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 40000 cp. Chalcedony (70 gp). Citrine (70 gp).


Social Check DCs


Fargrim Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears baggy grey pantaloons and a white scarf. He has a very tight haircut. His ears are large.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in a small plains village. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the south; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Painter

Voice: Squeaky

Attributes [hide]

Fargrim Strakeln, Male Dwarf Barbarian 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)16 (+3) 14 (+2)10 (+0)
Skills Persuasion +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Terran, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 50 gp.


Social Check DCs

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