Alston Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in a clean pastel cloak covering his clean studded leather. He has styled his chestnut hair well, parting it to the right. His half smiles and gray eyes are beguiling and draw you in.
Personality: A skeptical and narcissistic man, Alston's first love is himself. His second love is also himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Alston was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.
Motivation: To unite with his brother; and his relatives are trying to arrange a marriage
Ideals: Impeccable. Flaws: PTSD. Bonds: Attractive, Rich, Family. Occupation: Crown-heir
Voice: Hollow voice
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 6)
Armor Class 13
Hit Points 32 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 400 gp. Azurite (5 gp). Moonstone (70 gp). Hematite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerbo Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'7" and is wearing a perfectly clean shirt and pair of pants. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant amber.
Personality: He is a Bather first and foremost. He believes firmly that knowledge should be universal. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. Since then, he has sought to make the best of life.
Motivation: He has a crush on the local Interpreter; and to settle down with his crush
Ideals: Gifted, Optimist. Flaws: Disease. Bonds: Attractive, Job, Has a crush. Occupation: Bather
Voice: Spits and sputters
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 131 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 1 | 1 | 0 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item.
Smoking Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man likes to wear darkened spectacles and heavy clothing, no matter the weather. His beige fur is kept up in a ponytail inside a small hat. His fierce blue eyes like to dwell on things.
Personality: He is very quiet and rarely speaks above a whisper. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Smoking was born with his father's beautiful face. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Smoking took refuge in the ruined castle and found the beat up sword and armor he uses now. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Shy, Depressed. Bonds: Nature, Attractive. Occupation: Fortune-teller
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 30 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Terran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 300 gp. Carnelian (60 gp). Banded agate (16 gp). Iolite (60 gp).
Skak Blakeley, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing colorful clothing, dressed as a Spy. He wears his hair in dreadlocks. His thin eyebrows rest above his beady blue eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a font of random trivia from the lore and stories he has discovered
History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was granted martial powers by his dying sister.
Motivation: Wishes to resurrect an old love; and expand his business
Ideals: Logical, Gifted. Flaws: Ugly. Bonds: In love, Job. Occupation: Spy
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 60 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 10000 sp.
Mordai Caution, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a fancy brown suit. He has a moderate pudge and is not very fit. His long dark red hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Mordai speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born in the west his family was never financially stable. Through the years after Mordai was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Mordai's father didn't care for him much, and the feeling was mutual. He used his abilities to trick people and travel the world for free.
Motivation: He is not mentally stable, and does not behave rationally; and seeks redemption
Ideals: Impeccable. Flaws: Insane, Antagonistic. Bonds: Attractive, Criminal record, Poor. Occupation: Barkeep
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 200 sp.
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