Bagabug Walcott, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is renowned for his bright yellow suits and hats. His white hair is smooth and relatively long. His eyes are a pleasant amber.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not trust anyone and sleeps with one eye open.
History: He comes from a rich southern family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bagabug grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bagabug. Being a Cook kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is compelled to act according to his religious beliefs; and a rival would like him out of the picture
Ideals: Joker. Flaws: Insomniac. Bonds: Rich, Criminal record, Religious. Occupation: Cook
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Evil (CR 5)
Armor Class 10
Hit Points 44 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 10 (+0) | 19 (+4) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ulfgar Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is knotted and matted. His half smiles and hazel eyes are beguiling and draw you in.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now spends his time doing works of charity.
Motivation: Retire the richest man in the east; and he's repulsed by the pc
Ideals: Philantrophist, Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Marshal
Voice: Timid voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 340 gp. 1 Masterwork Common Melee.
Don Tatum, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is renowned for his bright white suits and hats. His long blonde hair is drawn into a two foot long braid. His amber eyes have a joyful gleam in them most of the time.
Personality: He can speak with the recently deceased. He does not trust anyone and sleeps with one eye open.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Don took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Don and his spouse have recently divorced.
Motivation: To get a good night's sleep; and further expansion of business
Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Rich, Job. Occupation: Adventurer
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 17 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 13 (+1) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Gnome, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.
PĂgug Berkeley, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he sports pastel clothing, slightly heavier than average wear. He wears his silver hair up in a very large beehive style do. His eyes are brown and he is always smoking a pipe.
Personality: A skeptical and narcissistic man, PĂgug's first love is himself. His second love is also himself. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, PĂgug is combative with any and all who dare try his patience in the slightest.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Justice. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Assassin
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Good (CR 5)
Armor Class 10
Hit Points 4 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 3 |
Possessions: 500 gp.
Pushkrimp Yardley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is generally well dressed albeit a few years behind the times. He is muscular with a powerful set of arms. His brown hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He comes from a rich southern family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Tailor for the past few years.
Motivation: He is greedy.
Flaws: Shy, Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Tailor
Voice: German accent
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 600 gp. An abacus with copper, silver and gold markers (170 gp). Fire opal pendant on a fine gold chain (1000 gp).
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