Darrak Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many blue ritualistic tattoos. He dresses well, typically a more casual-formal manner. He wears a deerstalker hat to hide his balding. He has several tiny amber earrings on each ear.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Darrak hails from a village terrorized by illithids. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Flaws: Antagonistic. Bonds: Attractive, Rich, Family, Enemies. Occupation: Priest
Voice: Jittery and nervous
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
Possessions: 9000 cp.
Leaf Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a Stetson hat to cover his moderate length white fur. He has a dull look in his yellow eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born to a poor family in the city he treasured whatever gifts he got. Over the years he perfected his riding and shooting skills. He has never given up on his painting dream.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against illithids
Ideals: Artistic. Bonds: Poor, Attractive, Nature, Enemies. Occupation: Servant
Voice: Slow speaker
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Good (CR 7)
Armor Class 13
Hit Points 31 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp.
Taklinn Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'4" and wears a faded coat and loose pants complete with top hat. His golden hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born blind and as such lacked many opportunities for work. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He is untrained/undisciplined, which makes him dangerous.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is not mentally stable, and does not behave rationally
Ideals: Justice. Flaws: Insane, Disease. Bonds: Nature, Criminal record. Occupation: Ploughman
Voice: Sore throat, cough
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 400 gp.
Reynard Merton, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He has a slight overbite and is overall scrawny. His black hair is slicked back into a classic pompadour. He wears large thick round spectacles.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a poor family in the city he treasured whatever gifts he got. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their daughter. He worked as a Baker, and he later adopted a second daughter.
Motivation: He doesn't get along with people that don't share his tastes; and his relatives are trying to arrange a marriage
Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Poor, Family. Occupation: Baker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 10)
Armor Class 13
Hit Points 50 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1200 gp. Alexandrite (1600 gp). Violet garnet (1600 gp). Deep blue spinel (1600 gp). Azurite (13 gp). Malachite (13 gp). Black pearl (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mormo Despair, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses like a well dressed Actor does. He keeps his red hair in a pixie cut. His ears are large.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in the north to a Actor, Mormo learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Actor. He used his abilities to travel the world and help people.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Actor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 19 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 9 (-1) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Undercommon
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
Possessions: 1400 gp.
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Their contribution stands as a beacon of hope for all adventurers!