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Advanced [show]


Fibblestib Timbers, Male Gnome [Permalink]

Personal [hide]

Description: 3'6" and lanky with angular features, he is an attractive figure. He is wearing the road beaten gear of a warrior. He sports a long red beard, and similarly colored long hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gifted from a young age, Fibblestib studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his sister's freedom.

Motivation: He's in love; and wants his loneliness to end

Ideals: Fighting, Philantrophist, Gifted. Bonds: Attractive, Family, Has a crush. Occupation: Bounty Hunter

Voice: Rolls R's

Attributes [hide]

Fibblestib Timbers, Male Gnome Wizard 2
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)10 (+0) 13 (+1)14 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Ghaliver Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a lot of dark rich colors, with gold accents. Beneath his clothing is a huge mess of scar tissue. His long blonde hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: From birth he was tutored by a cruel and relentless mentor. He was taken as a slave by a traveling circus and forced to perform He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is currently in port desperately looking for someone to get him out

Ideals: Justice. Flaws: Greedy. Bonds: Attractive, Slave, Mentor. Occupation: Fisher

Voice: Hollow voice

Attributes [hide]

Ghaliver Brightmoon, Male Halfling Monk 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)12 (+1) 17 (+3)16 (+3)
Skills Athletics +4, Persuasion +6
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6

Possessions: 800 gp.


Social Check DCs


Dworic Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who very much looks the part of a Herbalist. His auburn hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the south his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new herbalist responsibilities is difficult

Ideals: Disciplined, Persistence. Bonds: Job, Religious, Poor. Occupation: Herbalist

Voice: Russian accent

Attributes [hide]

Dworic Orcfoe, Male Dwarf Barbarian 8
Medium (4'3") Dwarf, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 95 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)13 (+1) 15 (+2)16 (+3)
Skills Athletics +5, History +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +4

Possessions: 600 gp. Fire opal pendant on a fine gold chain (500 gp). Gold and topaz bottle stopper cork (1500 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aerdeth Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a wide-brimmed hat to hide his balding. He wears a mask on his face.

Personality: He is extraordinarily eccentric. Aerdeth enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Aerdeth was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he wants revenge against dire rats

Flaws: Insane, Hedonist. Bonds: Attractive, Religious, Enemies. Occupation: Seamstress

Voice: Dark and ominous

Attributes [hide]

Aerdeth Wallace, Male Half-Elf Cleric 4
Medium (5'11") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills Athletics +1, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 gp. 1 Darkwood Buckler.


Social Check DCs


Great Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, brown, dusty cloak. He has done his best to style his brown fur to look like a famous performer. He has several tiny aquamarine earrings on each ear.

Personality: Prone to second guessing himself, he comes off as nervous. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is the product a well kept family trust fund and as such has never really known need. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Tabaxi compassion; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Shy, Fearful, Racist. Bonds: Rich, Adventurer. Occupation: Animal Trainer

Voice: Smoker's lung

Attributes [hide]

Great Fang, Male Tabaxi Aristocrat 3
Medium (5'0") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)16 (+3) 13 (+1)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Red spinel (40 gp). 1 Half-Plate.


Social Check DCs

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