Frouse Reese, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a brown armored body suit, with a simple red line shooting up and back down. He has a brown handlebar mustache and slicked back brown hair. He wears crescent spectacles with a black brim.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Gnomish compassion; and he's repulsed by the pc
Flaws: Ugly, Racist, Antagonistic. Bonds: Poor. Occupation: Navigator
Voice: High pitched and raspy
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 11)
Armor Class 11
Hit Points 56 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Celestial
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 60 pp. Gold dragon comb with red garnet eye (1200 gp). 1 Minor magic item. 1 Minor magic item.
Cimer Victory, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He keeps his white hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A skeptical and narcissistic man, Cimer's first love is himself. His second love is also himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Cimer was born in the south. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and nothing but the best is good enough for him
Ideals: Impeccable, Persistence. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Herbalist
Voice: Booming voice
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 18 (+4) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Halfling, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item.
Reynard Moreno, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is dressed in earthy colors with a brown and blue handkerchief worn on his right side. His auburn hair is lengthy. His eyes, though not visible through his cowl, are violet.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He got into the Herbalist business at a young age. He found a children's book about a Half-Elf Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He feels kind of lost in life; and wants his loneliness to end
Ideals: Disciplined. Flaws: Depressed. Bonds: Has a crush, Job, Adventurer. Occupation: Herbalist
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 95 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Infernal
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 270 pp. Large well-done wool tapestry (400 gp). Gold dragon comb with red garnet eye (1500 gp). Silver comb with moonstones (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Sapphire pendant on gold chain (2700 gp). 1 Minor magic item.
Nalral Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his white hair down. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.
Motivation: He is unsatisfied with his job.
Ideals: Artistic. Bonds: Immigrant, Attractive, Job, Religious, Slave. Occupation: Map Maker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1400 sp. Sardonyx (40 gp). Banded agate (14 gp). Rose (40 gp).
Dagger Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears professional attire. He carries with him a set of glaives, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears a deerstalker hat to cover his moderate length orange fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Dagger is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Dagger was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Extrovert, Philantrophist. Flaws: Insane. Bonds: Attractive. Occupation: Spice Merchant
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 51 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 18 (+4) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Sylvan, Undercommon, Giant, Halfling
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 200 gp. Coral (50 gp). Bloodstone (80 gp). Jade (50 gp).
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