Gerbo Reese, Male Gnome [Permalink]
Personal [hide]
Description: This light-skinned male wears a white tunic with yellow highlights, and long tan pants that bunch up around his shoes. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. His eyes are likewise violet.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great joy in being the best Miner in town.
History: When he was but 6 years old his parents immigrated from the south. Like his mother and his brother before him, after school he went straight into learning to become a Miner. He ran away from his former home and has been making his living as a Miner for the past few years.
Motivation: Retire the richest man in the south; and balancing his hectic life and new miner responsibilities is difficult
Ideals: Passionate, Entrepeneur. Bonds: Job, Immigrant. Occupation: Miner
Voice: pre-pubescent
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp.
Altho Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses well, typically a more casual-formal manner. His white hair has been sun bleached extensively. He has several tiny jet earrings on each ear.
Personality: He is a Merchant first and foremost. He believes firmly that knowledge should be universal. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Masseuse, but doesn't like to broadcast it.
Motivation: He uses money and sex appeal to get what he needs; and sabotage a competitor
Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Rich, Job. Occupation: Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 13)
Armor Class 15
Hit Points 60 (13d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 19 (+4) | 13 (+1) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 4d4-1, Ranged +8 / 4d4+4, Grapple +4
Possessions: 200 pp. Malachite (10 gp). Obsidian (10 gp). Hematite (10 gp). Black opal (500 gp). Deep blue spinel (300 gp). Chrysoprase (60 gp). Tourmaline (110 gp). Coral (110 gp). Moss agate (10 gp). Rhodochrosite (10 gp). Rose (60 gp).
Calcitro Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He has a large green mantle and cape that has been intricately interwoven into his tan robe. He sports a flattop hair cut. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Cocky and sure of himself, he believes he is the best Unemployed born in the past three hundred years. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in the south to a Unemployed, Calcitro learned a great deal about his mother's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. In the meantime he has taken over work as a Unemployed and occasionally as a mercenary.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Military, Adventurer. Occupation: Unemployed
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 47 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 18 (+4) | 14 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 60000 cp. Blue quartz (8 gp).
Miles Woodhouse, Male Half-Elf [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of whips, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is red and very short. He has blue eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a small toy that he constantly fidgets with.
History: Miles was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Fighting. Flaws: Insomniac, Addict. Bonds: Job, Adventurer. Occupation: Fletcher
Voice: Soft and melodious
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 35 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 800 gp. Obsidian (9 gp). Eye agate (9 gp). Black pearl (800 gp).
Therai Remorse, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a perfectly clean shirt and pair of pants. He wears a wide-brimmed hat to cover his moderate length chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is almost excessively polite to everyone, even when angry. He is used to getting what he wants. In part because he is a meticulous planner.
History: Therai was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He inherited the family business which he has now maintained for 10 years.
Motivation: He uses money and sex appeal to get what he needs; and to unite with his brother
Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Family, Job, Rich. Occupation: Stableman
Voice: Irish accent
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 69 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +5
Possessions: 1400 gp.
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