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Advanced [show]


Ûggû Royal, Male Half-Orc [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Junk Dealer. His hair is auburn, silky, and of moderate length. His skin is flawless and his gray eyes scan people very quickly.

Personality: Ûggû speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is a Succubi in disguise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Fighting. Bonds: Attractive, Adventurer, Mentor, Criminal record. Occupation: Junk Dealer

Voice: Speaks with a cold

Attributes [hide]

Ûggû Royal, Male Half-Orc Cleric 6
Medium (5'11") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)13 (+1) 13 (+1)7 (-2)
Skills Acrobatics +5, History +4
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 300 gp. Golden yellow topaz (400 gp).


Social Check DCs


Arannis Holimion, Male Elf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears yellow painted combat armor at almost all times. His hair, while still mostly auburn, has prominent grey streaks. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not trust anyone and sleeps with one eye open.

History: The child of northern immigrants he idolized his father. Arannis was born on a far northern forest where he grew up under the tutelage of his father, an expert Fortune-teller. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his brother to traveling adventurers; and to get a good night's sleep

Flaws: Ugly, Disease, Insomniac. Bonds: Immigrant. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Arannis Holimion, Male Elf Adept 5
Medium (4'9") Elf, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)13 (+1) 15 (+2)12 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: Alexandrite (400 gp). Malachite (13 gp).


Social Check DCs


Morkral Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown small hat and brown clothes. His auburn hair has been sun bleached extensively. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Morkral enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morkral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He would like to get married and retire; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Cynical, Hedonist. Bonds: Immigrant, Religious, Has a crush. Occupation: Tailor

Voice: Hissing voice

Attributes [hide]

Morkral Rumnaheim, Male Dwarf Warrior 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)13 (+1) 12 (+1)10 (+0)
Skills Investigation +3, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 260 gp.


Social Check DCs


Pelaios Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has the majority of his body covered in plate. He has dyed his greying dark red hair a little too much giving a sharp dark red color. His red eyes dart from person to person to random spaces in the air.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to loving parents in a slum to the south. His family was turned out during the war. He and his family wandered south to less war torn lands. He was always very intelligent and has formed a secret society of specialists.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: PTSD. Bonds: Enemies, Attractive, Poor. Occupation: Spy

Voice: Mousy voice

Attributes [hide]

Pelaios Guilt, Male Tiefling Wizard 5
Medium (5'8") Tiefling, Neutral Evil (CR 5)
Armor Class 10
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)19 (+4) 12 (+1)17 (+3)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Orc, Aquan, Giant
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154321000000

Possessions: 300 gp.


Social Check DCs


Smoking Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fighting clothing, which leaves very little to the imagination. His red fur has been sun bleached extensively. He is baby faced.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a slaver, Smoking was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Smoking and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Sculptor

Voice: Hissing voice

Attributes [hide]

Smoking Paws, Male Tabaxi Fighter 3
Medium (5'8") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)11 (+0) 12 (+1)16 (+3)
Skills Investigation +2, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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