Einkil Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears white trousers with tan and brown striped suspenders. He wears various colorful collared shirts. His skin is also unnaturally pale. His white hair is kept up in a ponytail inside a small hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is irascible and easily irritated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Guard job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Guard
Voice: Boston accent
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 18 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Sylvan, Ignan, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 350 gp.
Vonbin Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a long, red cloak. His hair is blonde and curly. His fierce brown eyes like to dwell on things.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Further he is a bit of a stoner and is frequently out of it.
History: Born to a Animal Trainer, his mother struggled to pay the bills. He was an apprentice working in his mother's forge. He tends to his Unemployed job now, and dutifully fulfills any obligations he has.
Motivation: He is not mentally stable, and does not behave rationally; and expand his business
Flaws: Depressed, Addict, Insane. Bonds: Poor, Job. Occupation: Unemployed
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Aquan, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3 Tanglefoot bags.
Gilbert Emsworth, Male Human [Permalink]
Personal [hide]
Description: He typically wears white cloth garments or leather armor. He carries a battered mace and tarnished dagger as well. His long blonde hair reaches down to his waist. His eyes are likewise hazel.
Personality: He is overprotective of those who hire his services. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in the north. While studying, he fell in love. They married and had a son. He has never given up on his painting dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home
Ideals: Fighting, Artistic. Bonds: Guardian, Immigrant, In love. Occupation: Glassblower
Voice: Whispers
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 58 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
Possessions: 1100 gp. Bloodstone (60 gp). Red-brown spinel (110 gp). Azurite (9 gp). Citrine (60 gp). Hematite (9 gp). Violet garnet (300 gp). Red garnet (110 gp). Fire opal (1100 gp). Golden yellow topaz (300 gp). Eye agate (9 gp).
Anthony Tatum, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a white suit, green shirt, and grey tie. His red hair is heavily combed to the left. His skin is flawless and his amber eyes scan people very quickly.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has all his life been fascinated with writing.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is compelled to act according to his religious beliefs; and wishes to resurrect an old love
Ideals: Joker, Artistic. Bonds: Attractive, Religious, In love. Occupation: Server
Voice: Scottish accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 gp. Malachite (9 gp). Alexandrite (1000 gp).
Anverth Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in a clean tan cloak covering his clean studded leather. His golden hair is cut short with large spiked bangs in the front. His skin is flawless and his violet eyes scan people very quickly.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. As long as the job gets done he does not care how it got done.
History: From birth he was tutored by a cruel and relentless mentor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Professionalism. Flaws: Terse. Bonds: Attractive, Mentor, Criminal record. Occupation: Spy
Voice: Aggressive tone
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 100 gp. Jasper (20 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
