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NPC Generator

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Advanced [show]


Frug Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time. He wears a colorful flower in his black hair. His eyes, though not visible through his cowl, are blue.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He also has developed a complete distrust of the Mayor profession.

History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Disciplined, Fighting. Bonds: Attractive, Job, Religious. Occupation: Junk Dealer

Voice: Rolls R's

Attributes [hide]

Frug Sympony, Male Gnome Druid 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)15 (+2) 15 (+2)16 (+3)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 300 gp. Hematite (10 gp). Black pearl (400 gp). 1 Buckler.


Social Check DCs


Gennal Aloro, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He is dressed in an above average manner. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He is baby faced.

Personality: He is a hateful person. He taunts others and blames them for his problems. Animals are drawn to him, and he is able to talk to them.

History: He served in the navy to pay for his family's outstanding loans. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer. Occupation: Farmer

Voice: Low and grunting

Attributes [hide]

Gennal Aloro, Male Elf Wizard 13
Medium (5'2") Elf, Lawful Good (CR 13)
Armor Class 11
Hit Points 35 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)15 (+2) 14 (+2)17 (+3)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Ignan, Sylvan
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444443

Possessions: 4000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Cloth of gold vestments (80 gp). Old masterpiece painting (800 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Sapphire pendant on gold chain (2400 gp). 1 Minor magic item.


Social Check DCs


Baern Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, constantly wearing a blue suit, black shirt, and grey tie. His red hair, when down, is lengthy. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born on a small isolated farm. His druidic abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Baern was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Athletic, Passionate, Gifted. Bonds: Enemies, Nature. Occupation: Detective

Voice: Booming voice

Attributes [hide]

Baern Torevir, Male Dwarf Barbarian 4
Medium (4'4") Dwarf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 35 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)17 (+3) 12 (+1)13 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Druidic, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 19000 sp. Lapis lazuli (13 gp). 1 Minor magic item.


Social Check DCs


Sun Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a robe, a symbol of the four houses of cards around his neck, and a scimitar on his belt. He has done his best to style his cinnamon fur to look like a famous performer. His skin is flawless and his amber eyes scan people very quickly.

Personality: Eccentric and domineering, Sun will drive conversation. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Sun is combative with any and all who dare try his patience in the slightest.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sun fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the south

Ideals: Fighting, Extrovert, Justice, Entrepeneur. Bonds: Attractive. Occupation: Sellsword

Voice: Can't modulate volume

Attributes [hide]

Sun Of Snakes, Male Tabaxi Rogue 1
Medium (5'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)17 (+3) 10 (+0)10 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common, Infernal, Terran, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Crampernap Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a grey deerstalker hat and grey clothes. He has a penchant for wearing a ring with an oversized ruby on his right hand. With a patchy golden beard and wild golden hair. His green eyes peer out from beneath his deerstalker grey hat.

Personality: He hates drow. He views them as having robbed his home of its proper glory. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the north, but his parents moved at a very young age to the west. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is greedy; and he seems to be bored by most things

Flaws: Addict, Mundane. Bonds: Rich, Enemies, Immigrant, Job. Occupation: Unemployed

Voice: Jamaican accent

Attributes [hide]

Crampernap Nucklestamp, Male Gnome Barbarian 2
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)15 (+2) 11 (+0)17 (+3)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Terran, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 160 pp.


Social Check DCs

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