Stannor Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a long, brown cloak. His hair is brown and curly. He wears round tiny glasses practically rammed into his face.
Personality: Stannor is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Cook, but he got bored and became a Dilettante. He tends to his Dilettante job now, and dutifully fulfills any obligations he has.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and sabotage a competitor
Ideals: Extrovert, Professionalism, Fighting. Bonds: Attractive, Job, Debt. Occupation: Dilettante
Voice: Italian accent
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 54 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 18 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Sylvan, Infernal, Giant
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1100 gp. Malachite (8 gp). Coral (80 gp).
Gimgen Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is physically well-built. He wears his chestnut hair up in a very large beehive style do. His eyes are amber and beady.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. Some 6 years later his spouse died after the birth of his son. Heartbroken, Gimgen never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He is greedy.
Ideals: Entrepeneur. Flaws: Ugly, Terse. Bonds: Rich, In love. Occupation: Sailor
Voice: Excited and jittery
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 123 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 20 (+5) | 15 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Druidic
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 300 pp. Blue quartz (8 gp). Deep green spinel (50 gp). Deep blue spinel (200 gp). White opal (1300 gp). White pearl (50 gp). Rock crystal (60 gp). Alexandrite (200 gp). Jade (50 gp).
Spring Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears baggy tan pantaloons and a white scarf. He keeps his cinnamon fur in a flapper bob. His fair skin shows little sign of his aristocratic breeding.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Athletic, Fighting. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Gardener
Voice: French accent
Attributes [hide]
Medium (6'9") Tabaxi, True Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 27000 sp. 1 Minor magic item.
Veit Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is typically in his Bowyer uniform. His hair is black and curly. He has gleaming, smiling hazel eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is lazy and tries to find solutions quickly.
History: He was born in the west. Veit was born on a far western forest where he grew up under the tutelage of his father, an expert Bowyer. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and balancing his hectic life and new bowyer responsibilities is difficult
Ideals: Athletic. Flaws: Lazy. Bonds: Job, Nature, Immigrant. Occupation: Bowyer
Voice: Dutch accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 250 gp.
Skamos Rage, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his dark red hair down. His face is scarred and worn.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He comes from a rich eastern family. He found a children's book about a Tiefling Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Ploughman
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 45 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +3
Possessions: 900 gp.
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