Mordai Destiny, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses divination through singing.
History: He was born several months after his father was called into army service. When Mordai reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep
Ideals: Philantrophist, Gifted. Flaws: Insomniac. Bonds: Military. Occupation: Bowyer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp.
Seebo Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and very much looks the part of a Dyer. His hair is short and white. His eyes are brown.
Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dyer arts, while his father instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has money and likes to spend it; and he is content
Flaws: Racist, Insane, Mundane. Bonds: Job, Rich. Occupation: Dyer
Voice: Scratchy, weak
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 107 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 16 (+3) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Celestial
Attacks Melee +4 / 4d6-1, Ranged +4 / 4d6-1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 |
Possessions: 2000 gp. Brass mug with jade inlays (200 gp). An abacus with copper, silver and gold markers (170 gp).
Drifting Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his gray fur in a flapper bob. He has amber eyes.
Personality: Overbrimming with self-confidence, Drifting isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father was very strict, and drilled into him lessons on being the perfect gentleman. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is a bit of a kleptomaniac; and seeks redemption
Ideals: Impeccable, Justice. Bonds: Rich, Criminal record, Immigrant. Occupation: Miller
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 10 (+0) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +5
Possessions: 1000 cp. 1 Average lock.
Donaar Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who wears a brown costume with the symbols of luck on his torso, he is not a threatening figure. His Stetson hat is riddled with cuts and holes. He wears an eyepatch.
Personality: He is fixated on the number 68. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He receives visions of the future at random moments
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Family. Occupation: Hunter
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 89 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 17
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: Fire opal (1600 gp). Zircon (40 gp). Peridot (40 gp). Chrysoprase (40 gp). Lapis lazuli (8 gp). Blue star sapphire (1600 gp).
Dreali Fasharash, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a violet suit, grey shirt, and green tie. His broad hat is riddled with cuts and holes. His violet eyes dart from person to person.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a criminal king-pin and mafia family He moved from fad to fad and when he turned 15 he discovered singing. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Adventurer, Criminal record. Occupation: Barber
Voice: High pitched and raspy
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Draconic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2700 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
