Bertram Yardley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a green shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them, and a wedding ring on his left hand. His head has been shaved. His hazel eyes dart from person to person.
Personality: He is fixated on the number 39. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He pushes his goals aggressively. He is also a coward if confronted.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is terrified, and will act out of fear; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Ugly, Insane, Fearful. Bonds: In love. Occupation: Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Minor magic item.
Quick Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His clothes are grease stained in places. He keeps his cinnamon fur in a flapper bob. His eyes are hazel and he is always smoking a pipe.
Personality: He will rave to anyone who will listen. He also is a firm believer in the manly ideal.
History: Sold as a small child to a brothel owner, Quick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world.
Flaws: Insane, Impulsive. Bonds: Poor, Immigrant, Mentor. Occupation: Miller
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 360 gp. Aquamarine (300 gp). Citrine (20 gp). Malachite (9 gp).
Krakhorn Hadlee, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears tattered old clothes, he is not a threatening figure. His black hair is singed and shortened. His green unseeing eyes seem to look past you.
Personality: While he acts the brute, he is far gentler than he would appear. Further he is a bit of a stoner and is frequently out of it.
History: Krakhorn was raised in a hard working conservative environment. A freak accident while working with his Assassin father left him crippled. He has drifted from career to career and currently works as a Jeweler.
Motivation: He is unsatisfied with his job; and to be a assassin again
Ideals: Fighting. Flaws: Ugly, Disease, Addict. Bonds: Job. Occupation: Jeweler
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 52 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: Brass mug with jade inlays (100 gp). Solid gold idol (500 gp). Solid gold idol (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Geoffrey Ryoma, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His top hat is riddled with cuts and holes. His eyes are hazel and catlike.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Geoffrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable. Flaws: Ugly, Hedonist, Disease. Occupation: Butcher
Voice: Whispers
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 11)
Armor Class 13
Hit Points 79 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Draconic
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +6
Possessions: 2300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A roughly beaten golden orb (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Jeweled electrum ring (5000 gp). Black velvet mask with numerous citrines (40 gp). Cloth of gold vestments (40 gp).
Lone In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a simple yellow robe with tan stripes complete with hood. His red fur is smooth and relatively long. He has copper eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Lone was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to open a new tavern; and to unite with his brother
Flaws: Antagonistic. Bonds: Enemies, Family, Attractive, Job. Occupation: Hunter
Voice: Sleepy voice
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!