Zook Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and wears a simple brown robe with red stripes complete with hood. His hair is chestnut and curly. His thin eyebrows rest above his beady hazel eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born a particularly ugly child, much to the horror of his parents. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now travels the world, in search of power and loot.
Motivation: He wants nothing more than to rejoin the army; and he's looking for his big break
Flaws: Ugly, Antagonistic. Bonds: Debt, Adventurer, Military. Occupation: Guard
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 11)
Armor Class 12
Hit Points 62 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 140 pp. Red-brown spinel (140 gp). Aquamarine (1000 gp). Sard (70 gp). Peridot (70 gp). Azurite (15 gp). Moonstone (70 gp). Golden yellow topaz (1000 gp). White pearl (140 gp). Banded agate (15 gp). Deep blue spinel (1000 gp). 1 Minor magic item. 1 Minor magic item.
Qemuel Glory, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black tunic with violet highlights, and long tan pants that bunch up around his shoes. His red hair, when down, is lengthy. His white eyes dart from person to person to random spaces in the air.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He always tries to repair and not replace. It was this mentality that drove him into the Server business.
History: Qemuel was born in the north. At a young age he loved to build and create. His first spouse was a Slave Trader, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He feels the way he acts is they only way to get by in the world; and marry his brother to traveling adventurers
Ideals: Gifted, Persistence, Impeccable. Flaws: Ugly, Secretive. Bonds: Family. Occupation: Server
Voice: Soft and mumbly
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
Possessions: 1 Masterwork Common Ranged Weapon.
Forcas Music, Male Tiefling [Permalink]
Personal [hide]
Description: A 6'7" eastern man, he wears suspenders and pastel workpants. His shirt is grey, and he wears a heavy pastel leather apron most of the time. He has styled his white hair well, parting it to the right. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was raised in a white middle class family as the only child. While studying, he fell in love. They married and had a daughter. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He seems to be bored by most things; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Addict, Mundane. Bonds: Nature, In love. Occupation: Unemployed
Voice: Australian accent
Attributes [hide]
Medium (6'7") Tiefling, Neutral Good (CR 16)
Armor Class 13
Hit Points 99 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Goblin, Auran
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
Possessions: 11000 gp. Iolite (60 gp). Malachite (10 gp). Black pearl (400 gp). Tourmaline (40 gp). Aquamarine (400 gp). Chalcedony (60 gp). Black pearl (400 gp). Chrysoberyl (40 gp). Fiery yellow corundum (800 gp). Smoky quartz (60 gp). Coral (40 gp). Rock crystal (60 gp). Violet garnet (400 gp). Lapis lazuli (10 gp). White opal (800 gp). Moss agate (10 gp). Blue quartz (10 gp). Moonstone (60 gp). Blue star sapphire (800 gp). Eye agate (10 gp). Fire opal (800 gp). White pearl (40 gp).
Zed Skelton, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a large black jacket. His skin is fair and his fingers are delicate and long. His red hair is styled in orderly dreadlocks. His violet eyes dart from person to person.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is an amazing painter.
History: Zed was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Zed was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Zed's father didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants his loneliness to end; and he's in love
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Adventurer, Has a crush. Occupation: Dilettante
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 11 (+0) | 14 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Goblin, Aquan
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
Possessions: 1200 gp. Silver chalice with lapis lazuli gems (40 gp). Fire opal pendant on a fine gold chain (2000 gp).
Theren Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he tends to wear a large brown jacket. His black hair is still thick. He has brown eyes and a brown hat with a grey feather.
Personality: This man loves music and to teach people music more than just about anything. He never wears the same outfit twice, unless he absolutely has to.
History: The child of a Bookbinder, who enjoyed hunting, Theren was taken on many hunting expeditions. Theren liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Due to his spouse's obsession with being a Bookbinder they were divorced and he won custody of their daughter. He worked as a Barkeep, and he later adopted a second daughter.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Artistic. Bonds: Attractive, Nature, Family. Occupation: Barkeep
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Darkwood Shield.
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Their contribution stands as a beacon of hope for all adventurers!
