Immeral Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear violet clothing when he does not wear armor. His auburn hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.
Personality: He is very quiet and rarely speaks above a whisper. He has a minor phobia of water and hates getting wet.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A need for knowledge about a nearby landmark; and he has comitted a past crime that haunts him to this day
Flaws: Shy, Fearful. Bonds: Rich, Criminal record, Adventurer. Occupation: Barkeep
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 49 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Sylvan, Orc
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 2000 gp. Deep green spinel (110 gp). Smoky quartz (80 gp). 1 Minor magic item.
Wiggan Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: This northern man wears skinny pants and wears a white and pastel robe with the hood down. His clothes are grease stained in places. With bright auburn hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He dislikes all the random violence that takes place in the north. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in the north his family was never financially stable. Wiggan was born on a far northern desert where he grew up under the tutelage of his father, an expert Performer. He now spends his time doing works of charity.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Pacifist, Philantrophist. Flaws: Insane. Bonds: Poor, Immigrant. Occupation: Performer
Voice: Booming voice
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 16)
Armor Class 12
Hit Points 125 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 18
Languages Common, Halfling, Orc, Giant, Auran
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
Possessions: 600 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Gold and topaz bottle stopper cork (400 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Old masterpiece painting (500 gp). A roughly beaten golden orb (50 gp). Embroidered and bejeweled glove (3000 gp). Gold dragon comb with red garnet eye (400 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver comb with moonstones (900 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Large well-done wool tapestry (300 gp). 1 Medium magic item. 1 Medium magic item.
Gildmak TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He wears green painted combat armor at almost all times, and he perpetually has his pickaxe ready. His black hair is still thick. His eyes are violet.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Gildmak was born in the east. At a young age he loved to build and create. His first spouse was a Soapmaker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: He's repulsed by the PC; and to unite with his sister
Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Family. Occupation: Slave Trader
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. Hematite (5 gp).
Raam Sanity, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a robe, a symbol of his god around his neck, and a shield on his belt. His hair is short and red. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He pushes his goals aggressively. He is also a coward if confronted.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Fighting. Flaws: Insomniac, Emotional, Fearful. Bonds: Slave. Occupation: Butcher
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 51 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Auran, Ignan, Halfling
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1100 gp.
Randal Brandon, Male Human [Permalink]
Personal [hide]
Description: An older man who is wearing a perfectly clean shirt and pair of pants, he is not a threatening figure. His hair is brown and very short. He wears crescent spectacles with a black brim.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invites people to come help in his community garden.
History: Born to a Fletcher, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fletcher. He hasn't told them the truth, but wants to settle down with them.
Motivation: He is currently in port desperately looking for someone to get him out; and wants a kiss
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor, Has a crush, Slave. Occupation: Butcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 360 gp. Azurite (15 gp). Hematite (15 gp). Red spinel (120 gp).
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