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Advanced [show]


Krimp Ridley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is renowned for his bright tan suits and hats. He is muscular with a powerful set of arms. He has shaved his head bald. His eyes are amber and catlike.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Krimp fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Philantrophist, Fighting. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Krimp Ridley, Male Half-Orc Wizard 3
Medium (6'10") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)10 (+0) 12 (+1)14 (+2)
Skills Persuasion +4, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2500 sp. Onyx (50 gp). Alexandrite (200 gp).


Social Check DCs


Dabbledob Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is always cut to a buzz. His skin is flawless and his gray eyes scan people very quickly.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is a Doppelganger in disguise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now mingles about in high society.

Motivation: Wishes to resurrect an old love; and he desires power and/or immortality

Ideals: Athletic. Bonds: Rich, Attractive, Adventurer, In love. Occupation: Detective

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dabbledob Garrick, Male Gnome Barbarian 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 10 (+0)13 (+1)
Skills History +3, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Heward Blankley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a well pressed and immaculate suit (or dress). His Stetson hat is riddled with cuts and holes. His violet eyes dart from person to person.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the north his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants to get laid; and wants to work out more often

Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Shipwright

Voice: Hissing voice

Attributes [hide]

Heward Blankley, Male Human Bard 11
Medium (5'8") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 88 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 18 (+4)14 (+2) 12 (+1)11 (+0)
Skills Persuasion +4, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433331

Possessions: 180 pp. Deep blue spinel (500 gp). Rhodochrosite (8 gp).


Social Check DCs


Pûg Chester, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears many layers of old clothing at all times. His head has been shaved. He has gray eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content.

Ideals: Joker. Flaws: Ugly, Sensitive, Mundane. Bonds: Poor. Occupation: Fletcher

Voice: Booming voice

Attributes [hide]

Pûg Chester, Male Half-Orc Wizard 1
Medium (5'3") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)7 (-2) 11 (+0)12 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp.


Social Check DCs


Mugrunden Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of maces on his belt, each one with a aquamarine on the hilt. His crest is short and black. His red unseeing eyes seem to look past you.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is lazy, self-centered, vain, and jealous.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Over the years he perfected his riding and shooting skills. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Philantrophist. Flaws: Disease, Antagonistic, Selfish. Bonds: Nature. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Mugrunden Ophinshtalajiir, Male Dragonborn Adept 2
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)14 (+2) 11 (+0)18 (+4)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Giant, Aquan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 140 gp.


Social Check DCs

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