Jabbie Daergel, Male Gnome [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears bulky yellow painted plate armor. His golden hair is greasy and uncared for. His eyes are violet and catlike.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Gifted from a young age, Jabbie studied abroad. He dropped out of school to support his sick father, and resented it. Due to his spouse's obsession with being a Laborer they were divorced and he won custody of their son. He worked as a Architect, and he later adopted a second son.
Motivation: Wants to raise his children well; and to unite with his sister
Ideals: Gifted, Logical. Flaws: Ugly, Forgetful. Bonds: Family. Occupation: Architect
Voice: Jittery and nervous
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 14
Hit Points 22 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Brass mug with jade inlays (600 gp). Fire opal pendant on a fine gold chain (600 gp). 1 Breastplate.
Euron Chant, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is unkempt and raggedy. His eyes, though not visible through his cowl, are red.
Personality: He is a hateful person. He taunts others and blames them for his problems. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in the south his family was never financially stable. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Bowyer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 44 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Gnome, Ignan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 7000 sp. Golden pearl (80 gp). Freshwater pearl (12 gp). Deep green spinel (80 gp). Silver pearl (80 gp). Eye agate (12 gp). Chrysoprase (70 gp).
Reynard Lindsay, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. He has a moderate pudge and is not very fit. His hair is short and blonde. He has gleaming, smiling gray eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He feeds upon the attention of others.
History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Sabotage a competitor; and he's looking for his big break
Ideals: Optimist, Fighting. Bonds: Attractive, Adventurer, Job. Occupation: Roofer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 83 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Aquan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 600 gp. Brown-green garnet (130 gp). Aquamarine (1200 gp). Fiery yellow corundum (1100 gp). Fiery yellow corundum (1100 gp). Red spinel (130 gp). Freshwater pearl (6 gp). Pink pearl (130 gp). Onyx (40 gp).
Harvest In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in blue turtlenecks beneath a violet coat with black slacks. His beige fur is singed and shortened. His eyes are hazel and catlike.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a minor phobia of water and hates getting wet.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.
Motivation: He is content.
Flaws: Ugly, Emotional, Fearful, Mundane. Bonds: Immigrant. Occupation: Layabout
Voice: Low range voice
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 52 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 8000 sp.
Gorfel Brandon, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His tied-back hair is auburn. He has green eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature, Family. Occupation: Detective
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 28 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 1 Minor magic item. 1 Minor magic item.
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