Eldon Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He very much looks the part of a Mason. Beneath his clothing is a huge mess of scar tissue. He has no hair. He wears an eyepatch.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also hits on women, regardless of circumstances.
History: He got into the Mason business at a young age. He worked as a nervous Mason and found it very stressful. He's also a talented Dyer, but doesn't like to broadcast it.
Motivation: Expand his business.
Flaws: Ugly, Shy. Bonds: Job, Slave, Has a crush. Occupation: Mason
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 14000 sp. An abacus with copper, silver and gold markers (30 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp).
Oppleby Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: While he acts the brute, he is far gentler than he would appear. He also hits on women, regardless of circumstances.
History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Architect. He hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with his crush.
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Has a crush. Occupation: Fletcher
Voice: Low and grunting
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 14)
Armor Class 10
Hit Points 152 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 20 (+5) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Druidic
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 0 |
Possessions: 300 pp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (200 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Gold music box (1000 gp). Solid gold idol (500 gp). 1 Medium magic item.
Flogg Easton, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'3" and muscular, this northern man wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He sports a long silver beard, and similarly colored long hair. He wears an eyepatch.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was born to a criminal king-pin and mafia family He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: Seeks redemption; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Athletic. Flaws: Ugly. Bonds: Enemies, Criminal record, Rich. Occupation: Bellfounder
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Half-Orc, True Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +3
Possessions: 70 pp. Black opal (600 gp). Iolite (70 gp). Red garnet (120 gp). Black star sapphire (600 gp). 1 Chain shirt. 1 Half-Plate.
Thorpe TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears suspenders and blue workpants. His shirt is violet, and he wears a heavy blue leather apron most of the time. His hair, while still mostly silver, has prominent grey streaks. His eyes, though not visible through his cowl, are amber.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: The child of a Navigator, who enjoyed hunting, Thorpe was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Thorpe and his spouse have recently divorced.
Motivation: Find a way to reverse the transformation of his sister.
Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor, Nature. Occupation: Spice Merchant
Voice: Switch between two voices
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 14)
Armor Class 13
Hit Points 40 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Giant, Abyssal, Elven
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 |
Possessions: 500 pp. A roughly beaten golden orb (80 gp). Silver comb with moonstones (600 gp). 1 Medium magic item.
Zedaar Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a black shirt with thin white vertical stripes and grey pants, and is pretty ugly. He wears a feathered hat to cover his moderate length brass crest. He wears crescent spectacles with a black brim.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born several months after his father was called into army service. His martial abilities were realized during a raid on his village. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he wants revenge against gnolls
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Enemies, Military. Occupation: Barkeep
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 8)
Armor Class 13
Hit Points 31 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 9 (-1) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: 160 pp. Aquamarine (1100 gp). Moonstone (30 gp). Alexandrite (1100 gp). Golden pearl (40 gp). Pink pearl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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