Ahvain Othronus, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears green leather gloves, a green jacket, and tight pants. His hair is auburn and curly. His eyes, though not visible through his cowl, are amber.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Expand his business; and he feels that his past leaves him morally obligated to help
Flaws: Disease, Depressed. Bonds: Poor, Job, Criminal record. Occupation: Bather
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 5 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 7 (-2) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 300 gp.
Mindartis Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears just a green suit. His white hair is smooth and relatively long. His green eyes peer out from beneath his broad green hat.
Personality: He never swears and excessively uses polite adverbs when speaking. He always tries to repair and not replace. It was this mentality that drove him into the Server business.
History: He was born in a small desert village. He was an apprentice working in his father's forge. He became a Server soon after.
Motivation: He feels threatened by others; and further expansion of business
Ideals: Optimist, Persistence. Flaws: Fearful. Bonds: Nature, Job. Occupation: Server
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 28 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 13000 sp. Rock crystal (60 gp). Chalcedony (60 gp). Chrysoberyl (130 gp). Deep green spinel (130 gp).
Gilbert Colby, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is short and auburn. His eyes, though not visible through his cowl, are amber.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a font of random trivia from the lore and stories he has discovered
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He ran away from his former home and has been making his living as a Guard for the past few years.
Motivation: Further expansion of business; and he feels threatened by others
Ideals: Joker, Logical. Flaws: Fearful. Bonds: Immigrant, Job. Occupation: Guard
Voice: Jamaican accent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 37 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tharivol Elsing, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear green clothing when he does not wear armor. He has a very tight haircut. His ears are large.
Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He is lazy, self-centered, vain, and jealous.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Fighting. Flaws: Ugly, Racist, Selfish. Bonds: Immigrant, Rich. Occupation: Armorer
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 8)
Armor Class 9
Hit Points 88 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 19 (+4) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Brass mug with jade inlays (200 gp).
Mozû Warwick, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries a battered scythe and tarnished dagger as well. His red hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: Prone to second guessing himself, he comes off as nervous. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the west, but his parents moved at a very young age to the south. His first spouse was a Assassin, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mozû fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To unite with his sister; and find a way to reverse the transformation of his sister
Ideals: Fighting, Joker. Flaws: Shy. Bonds: Attractive, Immigrant, Family. Occupation: Blacksmith
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 6000 sp.
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