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Advanced [show]


Jabbie Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and carries greatswords. His black hair is thinning but still full. His violet eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Mercenary profession.

History: Jabbie was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He struck the Shepherd job and began his own company from there.

Motivation: To be a Mercenary again; and balancing his hectic life and new shepherd responsibilities is difficult

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Poor. Occupation: Shepherd

Voice: Prounounces S like Z

Attributes [hide]

Jabbie Munggen, Male Gnome Commoner 14
Small (3'6") Gnome, Neutral Good (CR 14)
Armor Class 12
Hit Points 74 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)17 (+3) 9 (-1)13 (+1)
Skills Nature +8, Survival +4
Senses Passive Perception 9
Languages Common, Gnome, Giant, Gnoll, Auran
Attacks Melee +3 / 4d6-2, Ranged +6 / 4d6+1, Grapple +1

Possessions: 5000 gp. Sapphire pendant on gold chain (2700 gp). Large well-done wool tapestry (100 gp). An abacus with copper, silver and gold markers (110 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Fire opal pendant on a fine gold chain (1000 gp). Gold dragon comb with red garnet eye (1500 gp). An abacus with copper, silver and gold markers (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kellen Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a brown costume with the symbols of strength on his torso. He has a penchant for wearing a ring with an oversized amber on his right hand. His auburn hair is long and unkept. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and money/treasure

Ideals: Optimist, Professionalism. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Bricklayer

Voice: Jittery and nervous

Attributes [hide]

Kellen Fiddlefen, Male Gnome Rogue 1
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)14 (+2) 17 (+3)10 (+0)
Skills Medicine +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 pp. 1 Masterwork Light wooden shield.


Social Check DCs


Flask Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is typically in his Layabout uniform. His top hat is riddled with cuts and holes. His eyes are a pleasant amber.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He comes from a rich western family. A freak accident while working with his Sailor father left him crippled. He ran away from his former home and has been making his living as a Layabout for the past few years.

Motivation: Money/treasure.

Flaws: Ugly, Antagonistic, Disease. Bonds: Job, Rich. Occupation: Layabout

Voice: Mumbles to self between sentences

Attributes [hide]

Flask Mirror, Male Tabaxi Barbarian 9
Medium (5'1") Tabaxi, Lawful Evil (CR 9)
Armor Class 13
Hit Points 67 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Acrobatics +6, Deception +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +4

Possessions: 5000 sp. Smoky quartz (70 gp). Chalcedony (70 gp).


Social Check DCs


Greethen Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears just a white suit. He carries with him a set of halberds, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has moderate length brass crest. His otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy and tries to find solutions quickly.

History: He was born in a small forest village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.

Motivation: He is unsatisfied with his job; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac, Lazy. Bonds: Nature, Job. Occupation: Miner

Voice: Speaks like tongue is numb

Attributes [hide]

Greethen Orexijandilin, Male Dragonborn Paladin 12
Medium (6'3") Dragonborn, Lawful Evil (CR 12)
Armor Class 11
Hit Points 90 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 1000 gp. Jet (150 gp). Aquamarine (300 gp).


Social Check DCs


Nirgel Joy, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a grey vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his grey boots flare out at the collars, and a wedding ring on his right hand. His hair is silver and curly. His thin eyebrows rest above his beady white eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He misses his home and complains about the freezing weather, even in summer.

History: Sold as a small child to a slaver, Nirgel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved out north to avoid the crime he committed. He left for the south, certain he would find work there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly. Bonds: In love, Criminal record, Immigrant, Mentor. Occupation: Priest

Voice: Dutch accent

Attributes [hide]

Nirgel Joy, Male Tiefling Wizard 2
Medium (6'3") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)18 (+4) 13 (+1)14 (+2)
Skills Deception +4, History +6
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Gnoll, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 1900 sp.


Social Check DCs

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