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Advanced [show]


Thorin Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His skin is fair and his fingers are delicate and long. His black hair is smooth and relatively long. This hazel eyed northerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school to support his sick mother, and resented it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To unite with his sister; and an old rival family wants him found

Ideals: Joker, Gifted, Logical. Bonds: Poor, Family. Occupation: Performer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thorin Hammerstone, Male Dwarf Warrior 6
Medium (4'3") Dwarf, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 55 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)15 (+2) 16 (+3)13 (+1)
Skills Nature +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Goblin
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: Violet garnet (1500 gp). Rich purple corundum (1400 gp). Amethyst (80 gp).


Social Check DCs


Ratlûg Carlton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His white hair is drawn into a tight pony tail with a dagger scrunchie. He has a tattooed face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised in a forest tribe. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he's looking for his big break

Flaws: Ugly, Fearful. Bonds: Criminal record, Adventurer, Nature. Occupation: Sage

Voice: French accent

Attributes [hide]

Ratlûg Carlton, Male Half-Orc Ranger 3
Medium (5'9") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 9 (-1)9 (-1) 16 (+3)13 (+1)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 cp. Rock crystal (80 gp). Brown-green garnet (150 gp). Red garnet (150 gp). 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Ribbles Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His clothes are grease stained in places. With bright brown hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: His tongue was cut out and he uses sign language. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born in the east his family was never financially stable. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he wants nothing more than to rejoin the army

Flaws: Disease. Bonds: Poor, Immigrant, Attractive. Occupation: Tailor

Voice: Soothing and warm

Attributes [hide]

Ribbles Scheppen, Male Gnome Aristocrat 2
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)11 (+0) 14 (+2)16 (+3)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 300 gp. Cloth of gold vestments (80 gp). A small bag of saffron. (70 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Manfred Westcott, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear ponchos typically of a light green in addition to tight pants. He has a very tight haircut. His thin eyebrows rest above his beady gray eyes.

Personality: While he acts the brute, he is far gentler than he would appear. Flattery will make him almost putty in your hands.

History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Mason, but he was a colossal failure. He now owns his own business.

Motivation: Doesn't want to be a Doctor and was forced into it by his family; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Fighting. Flaws: Ugly, Selfish, Disease. Bonds: Job, Family. Occupation: Doctor

Voice: growls and snarls, animalistic

Attributes [hide]

Manfred Westcott, Male Human Ranger 11
Medium (5'5") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 55 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 12 (+1)19 (+4)
Skills Animal Handling +5, Athletics +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 2700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears yellow painted combat armor at almost all times. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Zepar grew up listening to his mother's many stories. His first spouse was a Laborer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: Adventurer, Family, Rich. Occupation: Carpenter

Voice: Laughs frequently while speaking

Attributes [hide]

Zepar Dodge, Male Tiefling Commoner 5
Medium (5'4") Tiefling, True Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)18 (+4) 16 (+3)15 (+2)
Skills Acrobatics +4
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Draconic, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4

Possessions: 10000 cp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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