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NPC Generator

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Advanced [show]


Beiro Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His Stetson hat is riddled with cuts and holes. He wears a mask on his face.

Personality: Abrasive and pushy, he has a hard time making friends. Further he is a bit of a stoner and is frequently out of it.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Beiro was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Beiro's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic. Flaws: Ugly, Antagonistic, Addict. Bonds: Rich, Mentor. Occupation: Fortune-teller

Voice: Laughs frequently while speaking

Attributes [hide]

Beiro Caerdonel, Male Elf Sorcerer 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)10 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 12000 cp. 1 Half-Plate.


Social Check DCs


Thamior Nailo, Male Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his brown hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is fixated on the number 70. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Thamior enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Thamior grew up listening to his mother's many stories. He moved from fad to fad and when he turned 15 he discovered writing. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Artistic. Flaws: Insane, Hedonist. Bonds: Attractive, Adventurer. Occupation: Server

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thamior Nailo, Male Elf Ranger 2
Medium (5'4") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)17 (+3) 8 (-1)14 (+2)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 9
Languages Common, Elven, Ignan, Auran, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 350 gp.


Social Check DCs


Bertram Benson, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in brown turtlenecks beneath a yellow coat with green slacks. He keeps his long blonde hair kept up in a rat tail. His eyes are green and he is always smoking a pipe.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Bertram hails from a village terrorized by illithids. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by illithids. Bertram was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Optimist, Extrovert. Flaws: Ugly. Bonds: Enemies. Occupation: Bounty Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bertram Benson, Male Human Aristocrat 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Insight +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Ignan, Elven
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 10 pp.


Social Check DCs


Krimmon Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, constantly wearing a tan suit, black shirt, and white tie. He wears a colorful flower in his chestnut hair. His hazel eyes are passionate and lively.

Personality: He loves telling others what to do and how they should feel about things. He can't help but pocket interesting objects he comes across

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Krimmon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Krimmon. Being a Armorer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To find somewhere to settle down; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Opinionated. Flaws: Mundane. Bonds: Attractive, Criminal record. Occupation: Armorer

Voice: Indian accent

Attributes [hide]

Krimmon Smoothhands, Male Halfling Wizard 3
Small (3'2") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Zaffrab Welber, Male Gnome [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has relatively light skin and is very physically imposing due to his abundance of muscles. His blonde hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born to a Merchant, his father struggled to pay the bills. His first spouse was a Merchant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their daughter. He worked as a Layabout, and he later adopted a second daughter.

Motivation: Doesn't want to be a Layabout and was forced into it by his family; and an old rival family wants him found

Ideals: Joker, Artistic. Bonds: Attractive, Family, Poor. Occupation: Layabout

Voice: Jamaican accent

Attributes [hide]

Zaffrab Welber, Male Gnome Aristocrat 2
Small (3'7") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)14 (+2) 16 (+3)16 (+3)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common, Gnome, Abyssal, Aquan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs

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