Diggory Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in a clean black cloak covering his clean studded leather. He has styled his brown hair well, parting it to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Prone to second guessing himself, he comes off as nervous. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He got into the Weaver business at a young age. His childhood dream was to be a Bookbinder, but he was a colossal failure. He's also a talented Bookbinder, but doesn't like to broadcast it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business
Ideals: Fighting, Logical. Flaws: Shy. Bonds: Attractive, Job. Occupation: Weaver
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 34 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Terran, Auran, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. Gold music box (1000 gp). Brass mug with jade inlays (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Black velvet mask with numerous citrines (140 gp). 1 Full Plate. 1 Masterwork Heavy wooden shield. 1 Half-Plate. 1 Half-Plate.
Dworic Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a red coat over a pastel low-cut shirt, and a broad hat upon his head. His chestnut hair is lengthy and is close to two feet long. His brown eyes lackadaisically let the world flow into them.
Personality: Confrontational and typically high on some drug or another. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born in a small forest village. His father took him hunting and taught him how to get in the mind of other creatures. He got away from his former life and has fallen to alcoholism.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father
Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Family, Nature. Occupation: Roofer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 6)
Armor Class 13
Hit Points 43 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Infernal, Goblin
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 7000 sp.
Anselm Burrows, Male Half-Elf [Permalink]
Personal [hide]
Description: He tends to wear a tan poncho over his likewise colored trousers and shirt, and he perpetually has his sickle ready. His chestnut hair is lengthy and is close to two feet long. He has hazel eyes.
Personality: He is very quiet and rarely speaks above a whisper. A true patriot, Anselm would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants revenge against gnolls.
Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Military, Enemies. Occupation: Courier
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Healer’s kit. 1 Backpack. 1 Disguise kit. 1 Masterwork Artisan’s tools.
Frouse Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Calm and collected, he is a well trained Baker. He invites people to come help in his community garden.
History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his brother before him, after school he went straight into learning to become a Baker. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and sabotage a competitor
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Job, Immigrant. Occupation: Baker
Voice: Sore throat, cough
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 56 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Terran
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
Possessions: 220 pp. White opal (800 gp). Alexandrite (200 gp).
Marbas Grief, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear yellow pants and tee shirts. He has done his best to style his chestnut hair to look like a famous performer. His ears are large.
Personality: Always inclined to offer people food he seems plenty friendly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Marbas lived on a farm with his mother, near the main road leading to a nearby town. His mother was a mechanic, and taught him how to fix just about anything. He has since lost track of the people in his past.
Motivation: To reunite with his absent mother; and meet up once more with his childhood friend
Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Tailor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Ignan, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: Just what you see.
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