Duergath Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'3", this man wears an entirely red suit with white socks and a vest with buckled shoes. He has wavy white hair. His eyes are hazel and he is always smoking a pipe.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He takes great joy in being the best Marshal in town.
History: He was born to loving parents in a slum to the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. After a long history of fighting, Duergath and his spouse have recently divorced.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Flaws: Antagonistic. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Marshal
Voice: Sensual and smooth
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 380 gp. Silver comb with moonstones (500 gp).
Cask Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has dyed his greying cinnamon fur a little too much giving a sharp cinnamon color. He is very pretty but has cold, dead eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He inherited the family business which he has now maintained for 8 years.
Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult; and wants to have a good time and be beloved
Ideals: Optimist, Joker. Bonds: Attractive, Nature, Job. Occupation: Slave Trader
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 77 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 3000 sp. Rhodochrosite (4 gp). Black opal (1400 gp). Tiger eye turquoise (4 gp).
Nalral Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his shortbow. He has a moderate pudge and is not very fit. His blonde hair is drawn into a tight pony tail with a rose scrunchie. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He comes from a rich southern family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Addict, Antagonistic. Bonds: Adventurer, Rich. Occupation: Fisher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 120 gp.
Joser Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a green suit, brown shirt, and blue tie. He wears his silver hair up in a very large beehive style do. His fierce violet eyes like to dwell on things.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was born blind and as such lacked many opportunities for work. He was taken from his home at a very young age. Due to his spouse's obsession with being a Beggar they were divorced and he won custody of their son. He worked as a Shoemaker, and he later adopted a second son.
Motivation: An old rival family wants him found.
Ideals: Artistic. Flaws: Mundane, Disease. Bonds: Family, Slave. Occupation: Shoemaker
Voice: Hissing voice
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 20 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Infernal, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Ûggû Ainsley, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a pastel cloak and cross-gartered black stockings. He is bald on top and has large silver tufts of hair around his ears. He wears an eyepatch.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He got into the Knight business at a young age. He moved from fad to fad and when he turned 15 he discovered painting. He struck the Knight job and began his own company from there.
Motivation: Balancing his hectic life and new Knight responsibilities is difficult.
Ideals: Optimist, Artistic. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Knight
Voice: Scratchy, weak
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Neutral (CR 17)
Armor Class 12
Hit Points 74 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Aquan, Goblin
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 |
Possessions: 1400 pp. Fiery yellow corundum (1100 gp). Pink pearl (80 gp). Iolite (50 gp). Onyx (50 gp). Black star sapphire (1100 gp). Deep blue spinel (500 gp). Moonstone (50 gp). Violet garnet (500 gp). Aquamarine (500 gp). Aquamarine (500 gp). Moss agate (14 gp). Black star sapphire (1100 gp). Deep blue spinel (500 gp). Red-brown spinel (80 gp). Blue sapphire (1100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
