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NPC Generator

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Advanced [show]


Wrenn Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a perfectly clean shirt and pair of pants. With bright brown hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: Wrenn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born in the west. Like his father and his sister before him, after school he went straight into learning to become a Fortune-teller. He has worked as a Fortune-teller like his father before him.

Motivation: Further expansion of business.

Ideals: Impeccable, Justice. Bonds: Attractive, Criminal record, Immigrant, Job. Occupation: Fortune-teller

Voice: Tuts and clicks tongue

Attributes [hide]

Wrenn Pingun, Male Gnome Ranger 14
Small (3'2") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 112 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)17 (+3) 12 (+1)14 (+2)
Skills Acrobatics +6, Insight +6
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Halfling, Orc
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14021

Possessions: 6000 gp. Rose (80 gp). Eye agate (8 gp). Fiery yellow corundum (400 gp). Fiery yellow corundum (400 gp). Violet garnet (1000 gp). Obsidian (8 gp). Pink pearl (90 gp). Chrysoberyl (90 gp). Lapis lazuli (8 gp). Alexandrite (1000 gp). Rhodochrosite (8 gp). Amethyst (90 gp). Aquamarine (1000 gp). Black star sapphire (400 gp). Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Langdon, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears light armors faded through time and improper care, marred by teas. His chestnut hair is greasy and uncared for. His brown eyes lackadaisically let the world flow into them.

Personality: Abrasive and pushy, he has a hard time making friends. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Cory lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Actor. He tends to his Actor job now, and dutifully fulfills any obligations he has.

Motivation: Doesn't want to be a Actor and was forced into it by his family; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Actor

Voice: Middle-eastern accent

Attributes [hide]

Cory Langdon, Male Human Monk 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)12 (+1) 9 (-1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 1 Disguise kit.


Social Check DCs


Left-Handed Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a deerstalker hat to cover his moderate length brown fur. He has several tiny jet earrings on each ear.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken from his home at a very young age. He now mingles about in high society.

Motivation: He is unsatisfied with his job; and he is currently in port desperately looking for someone to get him out

Flaws: Emotional. Bonds: Rich, Job, Military, Slave. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Left-Handed Of Stars, Male Tabaxi Bard 10
Medium (5'3") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 54 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)16 (+3) 16 (+3)15 (+2)
Skills Arcana +7, Stealth +4
Senses Passive Perception 13
Languages Common, Giant, Celestial, Goblin
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 1500 gp. Carved bone or ivory statuette (10 gp). A silver and pearl hairclip (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adrik Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey coat over a green low-cut shirt, and a deerstalker hat upon his head. He carries with him a set of maces on his belt, each one with a amber on the hilt. He has a chestnut handlebar mustache and slicked back chestnut hair. He has gleaming, smiling green eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He is a Slaad in disguise. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrik fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to meet his childhood hero; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Masseuse

Voice: Speaks with back of mouth

Attributes [hide]

Adrik Deepdelver, Male Dwarf Fighter 1
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)15 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Moonstone (70 gp).


Social Check DCs


Orryn Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. His golden hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Energy wise he seems alert and responsive.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Orryn took refuge in the large cave and found the beat up flail and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Professionalism. Bonds: Immigrant, Attractive, Nature. Occupation: Shipwright

Voice: Pirate accent

Attributes [hide]

Orryn Dunben, Male Gnome Bard 5
Small (3'6") Gnome, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 42 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 19 (+4)16 (+3) 12 (+1)10 (+0)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Orc, Goblin, Draconic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 5000 sp. Cloth of gold vestments (170 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp).


Social Check DCs

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