Nalral Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man wears a tan armored body suit, with a simple green line shooting up and back down and is in decent physical shape. His hair, while still mostly auburn, has prominent grey streaks. His eyes are violet and catlike.
Personality: He acts crazy and hedonistic. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born several months after his mother was called into army service. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their son. He worked as a Miller, and he later adopted a second son.
Motivation: He is not mentally stable, and does not behave rationally; and regain custody of his son
Flaws: Hedonist, Insane. Bonds: Family, Military. Occupation: Miller
Voice: Speaks with a cold
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Goblin
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 300 gp. Carnelian (60 gp). Tiger eye turquoise (16 gp).
Theobald Landon, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is greying and his face has many wrinkles. He is baby faced.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He believes the world needs to unite to get rid of brigands once and for all.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: His religion dominates his actions; and money/treasure
Flaws: Racist. Bonds: Enemies, Religious, Rich. Occupation: Unemployed
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 11)
Armor Class 13
Hit Points 55 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 900 gp. Tiger eye turquoise (4 gp). Citrine (50 gp). Blue quartz (4 gp). Violet garnet (1400 gp). Red spinel (70 gp). Moss agate (4 gp). 1 Minor magic item.
Diggory Stanton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a colorful flower in his black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Diggory was born with his mother's beautiful face. Through the years after Diggory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Diggory's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Insane, Antagonistic, Forgetful. Bonds: Attractive. Occupation: Bowyer
Voice: Boston accent
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Obsidian (5 gp).
Naill Othronus, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears white leather gloves, a white jacket, and tight pants. His hair is chestnut and curly. He is very pretty but has cold, dead eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his father's forge. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Ideals: Athletic. Flaws: Antagonistic, Mundane. Bonds: Attractive, Job. Occupation: Engraver
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 13)
Armor Class 10
Hit Points 52 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Goblin, Giant
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +5
Possessions: 1000 gp. Solid gold idol (600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).
Tûmûg Yardley, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a large brown jacket. His white hair is matted, messy, and big. His eyes are a pleasant gray.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a minor phobia of water and hates getting wet.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.
Motivation: He has money and likes to spend it; and he is terrified, and will act out of fear
Ideals: Justice, Gifted. Flaws: Ugly, Fearful. Bonds: Adventurer, Rich. Occupation: Scribe
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 17 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 600 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!