Valafar Passion, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a Stetson hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with a lost civilization.
History: Valafar was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Bookbinder kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and meet up once more with his childhood friend
Ideals: Passionate. Flaws: Insomniac. Bonds: Adventurer, Poor, Criminal record. Occupation: Bookbinder
Voice: Russian accent
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 44 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Infernal
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aerdeth Cithreth, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a green shirt with thin grey vertical stripes and black pants. He has a long blonde beard with little hanging trinkets. He tend to wears goggles to shield his eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Aerdeth was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Joker, Optimist, Philantrophist. Bonds: Attractive, Religious. Occupation: Sage
Voice: German accent
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 16 (+3) | 12 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: Just what you see.
Barakas Destiny, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a brown vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his brown boots flare out at the collars. He wears a wide-brimmed hat to hide his balding. His half smiles and gold eyes are beguiling and draw you in.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: To get a good night's sleep.
Ideals: Optimist, Entrepeneur. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Interpreter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Good (CR 11)
Armor Class 12
Hit Points 28 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 1600 gp. Onyx (30 gp). Smoky quartz (30 gp). Bloodstone (30 gp). 1 Minor magic item.
Oblar Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a large red jacket. His hair is short and chestnut. He has gleaming, smiling brown eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. Days after completing his studies, news broke out that his hometown was attacked by goblins. Oblar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Halfling compassion; and to clean up the streets
Ideals: Athletic. Flaws: Disease, Racist. Bonds: Military, Enemies, Guardian. Occupation: Stylist
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 35 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 3000 sp. Violet garnet (1200 gp). Banded agate (7 gp). Aquamarine (1200 gp). Rhodochrosite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gorfel Langley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a white and green robe with the hood down. He keeps his auburn hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He can speak with the recently deceased. He is lazy and tries to find solutions quickly.
History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Engraver, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was granted martial powers by his dying brother.
Motivation: Wants to raise his children well.
Ideals: Athletic, Gifted. Flaws: Lazy. Bonds: Poor, Family. Occupation: Miller
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 23 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 11000 sp. Gold dragon comb with red garnet eye (1000 gp). Finely wrought small gold bracelet (50 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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