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NPC Generator

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Advanced [show]


Harvest Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears baggy green pantaloons and a grey scarf. He wears a Stetson hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born to a pair of adventurers, Harvest grew up listening to his mother's many stories. He moved out south to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He desires power and/or immortality.

Flaws: Ugly, Insomniac, Insane. Bonds: Criminal record, Adventurer. Occupation: Beggar

Voice: Sounds elderly

Attributes [hide]

Harvest Mirror, Male Tabaxi Bard 2
Medium (6'2") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1800 sp. 1 Climber’s kit.


Social Check DCs


Vrondiss Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who is perpetually draped in fineries, but all of this concealed by his earthly robes., he is not a threatening figure. His silver crest is slicked back into a classic pompadour. His gold eyes lackadaisically let the world flow into them.

Personality: He exudes charisma. He is a tour de force of persuasion. He cannot resist a sob story and will often dote over anyone who has one.

History: Vrondiss was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their son. He worked as a Detective, and he later adopted a second son.

Motivation: His religion dominates his actions.

Ideals: Philantrophist. Bonds: Attractive, Family, Religious. Occupation: Detective

Voice: Jamaican accent

Attributes [hide]

Vrondiss Norixius, Male Dragonborn Wizard 13
Medium (6'3") Dragonborn, Lawful Evil (CR 13)
Armor Class 11
Hit Points 50 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)10 (+0) 14 (+2)17 (+3)
Skills Acrobatics +5, Athletics +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 4000 gp. Amber (50 gp). Chalcedony (50 gp). Amber (50 gp). Peridot (50 gp). Zircon (50 gp). Obsidian (13 gp). Malachite (13 gp). White pearl (50 gp). Jade (50 gp). Emerald (1000 gp). Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Resh Blythe, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear ponchos typically of a light green in addition to tight pants. His white hair is greying along the sides and has receded to reveal a widow's peak. His green unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Resh is combative with any and all who dare try his patience in the slightest.

History: Born in the south to a Bather, Resh learned a great deal about his father's area of expertise. A few years later when the north was not economically sound they moved to his current location. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Justice. Flaws: Disease, Antagonistic. Bonds: Job, Immigrant. Occupation: Bather

Voice: Dark and ominous

Attributes [hide]

Resh Blythe, Male Half-Orc Monk 7
Medium (6'8") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)12 (+1) 12 (+1)10 (+0)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4

Possessions: 3000 sp. Golden yellow topaz (500 gp). Carnelian (80 gp). Violet garnet (500 gp).


Social Check DCs


Umpen Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and a wedding ring on his left hand. He has a long golden beard with little hanging trinkets. His eyes are likewise brown.

Personality: Cocky and sure of himself, he believes he is the best Layabout born in the past three hundred years. Umpen is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: When he was but 4 years old his parents immigrated from the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He then took over the family business and is one of the better Layabout for hire.

Motivation: He is unsatisfied with his job; and his relatives are trying to arrange a marriage

Bonds: In love, Job, Family, Immigrant. Occupation: Layabout

Voice: Spits and sputters

Attributes [hide]

Umpen Wildwander, Male Gnome Wizard 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 16 (+3)15 (+2) 13 (+1)15 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Auran
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 100 gp. Banded agate (13 gp).


Social Check DCs


Art On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His broad hat is riddled with cuts and holes. This amber eyed southerner is not easily forgotten.

Personality: He will rave to anyone who will listen. Around other people he will do his best to conceal his emotions and appear jolly.

History: Art was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Art fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Ugly, Insane, Shy. Bonds: Poor. Occupation: Unemployed

Voice: French accent

Attributes [hide]

Art On the Mountaintop, Male Tabaxi Bard 3
Medium (5'11") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)14 (+2) 18 (+4)16 (+3)
Skills Acrobatics +5, Animal Handling +6
Senses Passive Perception 14
Languages Common, Druidic, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1400 sp. 1 Buckler. 1 Darkwood Buckler. 1 Breastplate.


Social Check DCs

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