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Advanced [show]


Ulfgar Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His skin is fair and his fingers are delicate and long. He keeps his red hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is greedy; and he's attracted to the pc

Flaws: Antagonistic, Impulsive. Bonds: Nature, Has a crush, Rich. Occupation: Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Ulfgar Torevir, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 140 gp. Onyx (30 gp). Red garnet (100 gp).


Social Check DCs


Fargrim Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'0" and sports black clothing, slightly heavier than average wear. His hair is chestnut and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Fargrim took refuge in the large cave and found the beat up bow and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Optimist. Bonds: Immigrant, Rich, Nature, Religious. Occupation: Bounty Hunter

Voice: Scottish accent

Attributes [hide]

Fargrim Strakeln, Male Dwarf Paladin 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)14 (+2) 11 (+0)9 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Elven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 380 gp.


Social Check DCs


Reirak Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears very tight pants and wife beaters, though occasionally he sports a tan coat. His chestnut hair is lengthy. He has a dull look in his amber eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Flattery will make him almost putty in your hands.

History: When he was but 5 years old his parents immigrated from the west. Like his father and his sister before him, after school he went straight into learning to become a Armorer. He left for the west, certain he would find work there.

Motivation: He would like to get married and retire; and wants to open a new tavern

Ideals: Opinionated. Flaws: Selfish. Bonds: Immigrant, Job, Has a crush. Occupation: Armorer

Voice: Sleepy voice

Attributes [hide]

Reirak Caebrek, Male Dwarf Paladin 3
Medium (4'3") Dwarf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)15 (+2) 15 (+2)10 (+0)
Skills Athletics +3, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Korfel Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he very much looks the part of a Cook. He wears his silver hair up. He has several tiny aquamarine earrings on each ear.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Korfel was born on a far western forest where he grew up under the tutelage of his mother, an expert Cook. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Artistic. Bonds: Job, Attractive, Rich, Immigrant. Occupation: Cook

Voice: Relaxed voice

Attributes [hide]

Korfel Mellerelel, Male Elf Ranger 2
Medium (4'9") Elf, Neutral Good (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 14 (+2)12 (+1) 15 (+2)13 (+1)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 110 gp. 1 Chain shirt.


Social Check DCs


Tricking Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his scythe. His fur is orange and curly. His face is scarred and worn.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also is a firm believer in the manly ideal.

History: Born in the north to a Locksmith, Tricking learned a great deal about his father's area of expertise. A gifted student he started as a Herbalist, but he got bored and became a Locksmith. He has achieved small success as a Locksmith.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Mundane, Impulsive. Bonds: Job. Occupation: Locksmith

Voice: Australian accent

Attributes [hide]

Tricking Grass, Male Tabaxi Paladin 8
Medium (5'7") Tabaxi, Chaotic Good (CR 8)
Armor Class 12
Hit Points 30 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)13 (+1) 14 (+2)9 (-1)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs

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