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Advanced [show]


Krimp Stafford, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has a large brown mantle and cape that has been intricately interwoven into his red robe. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He is an amazing painter.

History: He was born in the west, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.

Motivation: A strong sense of loyalty to Half-Orc people; and half-orc compassion

Ideals: Gifted. Flaws: Addict, Racist. Bonds: Immigrant. Occupation: Merchant

Voice: Spanish accent

Attributes [hide]

Krimp Stafford, Male Half-Orc Adept 7
Medium (5'2") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 11 (+0)12 (+1)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Just what you see.


Social Check DCs


Fargrim Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears bulky grey painted plate armor. He has styled his brown hair well, parting it to the right. His eyes are blue and catlike.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was always a brilliant, if unscrupulous mind. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Revenge; and he wants revenge against illithids

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Enemies, Rich. Occupation: Unemployed

Voice: Tuts and clicks tongue

Attributes [hide]

Fargrim Trueanvil, Male Dwarf Warlock 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)16 (+3) 12 (+1)15 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Undercommon, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 90 gp. Solid gold idol (600 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Namfoodle Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many tan ritualistic tattoos. He wears a fancy black suit. His blonde hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Namfoodle is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Namfoodle was born the youngest of three triplets. A freak accident while working with his Sage mother left him crippled. He inherited the family business which he has now maintained for 11 years.

Motivation: Retire the richest man in the south; and regain custody of his son

Ideals: Entrepeneur. Flaws: Sensitive, Disease. Bonds: Attractive, Family, Job. Occupation: Detective

Voice: Uses sign language

Attributes [hide]

Namfoodle Wildwander, Male Gnome Rogue 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Banded mail.


Social Check DCs


Ralf Halsey, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is red, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A powerful slaver made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He's attracted to the PC; and to settle down with his crush

Ideals: Justice, Fighting. Bonds: Attractive, Mentor, Rich, Has a crush. Occupation: Junk Dealer

Voice: Shortens vowels

Attributes [hide]

Ralf Halsey, Male Human Barbarian 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Intimidation +2, Stealth +5
Senses Passive Perception 11
Languages Common, Celestial, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 80 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Moon In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears suspenders and pastel workpants. His shirt is grey, and he wears a heavy pastel leather apron most of the time. His gray fur is unkempt and raggedy. His face is scarred and worn.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Further he is a bit of a stoner and is frequently out of it.

History: The child of eastern immigrants he idolized his mother. His arcane abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Poor, Immigrant. Occupation: Junk Dealer

Voice: Sensual and smooth

Attributes [hide]

Moon In the Wind, Male Tabaxi Cleric 9
Medium (5'3") Tabaxi, Lawful Evil (CR 9)
Armor Class 13
Hit Points 46 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 2000 gp. Sard (70 gp). Chrysoberyl (90 gp). Black pearl (500 gp). Golden yellow topaz (500 gp). Deep blue spinel (500 gp). Violet garnet (500 gp). Silver pearl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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