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Advanced [show]


Radomir Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his black hair in a flapper bob. He wears an eyepatch.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fisher arts, while his father instructed him in etiquette, music and courtly manner. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and find a way to reverse the transformation of his brother

Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Family, Rich. Occupation: Fisher

Voice: Spits and sputters

Attributes [hide]

Radomir Copperkettle, Male Halfling Cleric 2
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)17 (+3) 11 (+0)12 (+1)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Undercommon, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Shadow Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear flannel, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His brown fur is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Optimist. Flaws: Insomniac. Bonds: Adventurer, Immigrant, Attractive. Occupation: Seamstress

Voice: Draws out vowels

Attributes [hide]

Shadow Of Ebony, Male Tabaxi Monk 9
Medium (5'1") Tabaxi, Neutral Good (CR 9)
Armor Class 13
Hit Points 46 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)10 (+0) 12 (+1)18 (+4)
Skills Investigation +3, Performance +7
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1200 gp.


Social Check DCs


Don Hampton, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest and prefers black and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of kukris on his belt, each one with a ruby on the hilt. He wears his silver hair up in a very large beehive style do. His eyes are violet.

Personality: Stoic and calm, he prefers to meditate than take action. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety

Ideals: Fighting, Disciplined. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Scribe

Voice: Speaks with back of mouth

Attributes [hide]

Don Hampton, Male Human Fighter 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)12 (+1) 10 (+0)8 (-1)
Skills Intimidation +1, Perception +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 5000 cp.


Social Check DCs


Duergath Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right arm. He typically wears yellow cloth garments or leather armor. He sports a long white beard, and similarly colored long hair. His eyes are green and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has gone from town to town working and never settling down anywhere, but has fallen for a local Beggar. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: In love, Has a crush. Occupation: Carpenter

Voice: Sore throat, cough

Attributes [hide]

Duergath Goldfinder, Male Dwarf Cleric 5
Medium (4'0") Dwarf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 53 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)11 (+0) 14 (+2)14 (+2)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 100 pp.


Social Check DCs


Norsko Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His job bores him to no end. He has decided to make it more interesting.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Shy, Disease. Bonds: Adventurer, Criminal record. Occupation: Glassblower

Voice: Uses lots of figures of speech

Attributes [hide]

Norsko Walcott, Male Half-Orc Cleric 1
Medium (5'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)9 (-1) 10 (+0)9 (-1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 700 sp. 1 Masterwork Common Melee.


Social Check DCs

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