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NPC Generator

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Advanced [show]


Olgoth Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a grey vest and prefers green and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. Beneath his clothing is a huge mess of scar tissue. His hair is chestnut and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Aggressive, abrasive, and angry, Olgoth embodies much of what other species detest in the Half-Orcs. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Olgoth hails from a village terrorized by gnolls. Through the years after Olgoth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Olgoth's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Olgoth and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Slave, Enemies. Occupation: Mason

Voice: Speaks fast with a slight lisp

Attributes [hide]

Olgoth Marley, Male Half-Orc Warlock 2
Medium (6'5") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)9 (-1) 13 (+1)10 (+0)
Skills Stealth +1, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1400 sp. A silver and pearl hairclip (100 gp).


Social Check DCs


Ratlûg Livingstone, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his hair in dreadlocks. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Ratlûg reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Gifted. Flaws: Addict. Bonds: Adventurer, Military, Job. Occupation: Sculptor

Voice: Spits words with contempt

Attributes [hide]

Ratlûg Livingstone, Male Half-Orc Paladin 10
Medium (5'3") Half-Orc, Lawful Evil (CR 10)
Armor Class 12
Hit Points 70 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 1600 gp. Alexandrite (500 gp). Alexandrite (500 gp). Azurite (6 gp). Alexandrite (500 gp). Red-brown spinel (140 gp). Blue quartz (6 gp). Golden yellow topaz (500 gp). Sardonyx (60 gp).


Social Check DCs


Hunter Heiser, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears baggy red pantaloons and a brown scarf. His auburn hair and beard is wavy and long. This violet eyed easterner is not easily forgotten.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bricklayer arts, while his mother instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: He doesn't get along with people that don't share his tastes; and he is greedy

Ideals: Impeccable, Optimist, Fighting. Bonds: Immigrant, Rich. Occupation: Bricklayer

Voice: High pitched, excited

Attributes [hide]

Hunter Heiser, Male Human Fighter 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 15 (+2)14 (+2)
Skills Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Hematite (16 gp).


Social Check DCs


Dynamic Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He usually wears his red robe and has his scythe always slung over his shoulder. He is portly but not overly obese. His cinnamon fur is braided into rings. His fierce yellow eyes like to dwell on things.

Personality: While he acts the brute, he is far gentler than he would appear. He is afraid of women and trembles around them

History: The child of a Merchant, who enjoyed hunting, Dynamic was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Dynamic took refuge in the old dungeon and found the beat up scythe and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants to get laid

Ideals: Fighting. Flaws: Shy. Bonds: Nature, Has a crush, Religious. Occupation: Armorer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dynamic Mist, Male Tabaxi Sorcerer 6
Medium (5'7") Tabaxi, Lawful Good (CR 6)
Armor Class 13
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)9 (-1) 14 (+2)9 (-1)
Skills Animal Handling +5, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morthos Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and white robe with the hood down. He has a slight overbite and is overall scrawny. His small hat is riddled with cuts and holes. His eyes are white and catlike.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Morthos was left his mother's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Fisher they were divorced and he won custody of their daughter. He worked as a Sailor, and he later adopted a second daughter.

Motivation: To reunite with his absent mother.

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Military, Family. Occupation: Sailor

Voice: growls and snarls, animalistic

Attributes [hide]

Morthos Virtue, Male Tiefling Ranger 5
Medium (5'3") Tiefling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)15 (+2) 12 (+1)18 (+4)
Skills Intimidation +7, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. Rhodochrosite (8 gp).


Social Check DCs

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