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Advanced [show]


Vrondiss Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red crest is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: Confrontational and typically high on some drug or another. He misses his home and complains about the freezing weather, even in summer.

History: Vrondiss was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents enrolled him in a Warlock school at a young age so that he could practice his psionic talents. He left for the south, certain he would find work there.

Motivation: To clean up the streets.

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Poor, Immigrant. Occupation: Baker

Voice: Speaks with a cold

Attributes [hide]

Vrondiss Clethtinthiallor, Male Dragonborn Warlock 15
Medium (6'3") Dragonborn, Neutral Good (CR 15)
Armor Class 12
Hit Points 100 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)14 (+2) 15 (+2)15 (+2)
Skills Animal Handling +7, Survival +7
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 1000 gp. Gold and topaz bottle stopper cork (1400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Silver comb with moonstones (1000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (1000 gp). Gold and topaz bottle stopper cork (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A roughly beaten golden orb (70 gp). An abacus with copper, silver and gold markers (70 gp). Finely wrought small gold bracelet (30 gp). Gold and topaz bottle stopper cork (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silvo Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears dull black sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. His brown hair is slicked back into a classic pompadour. His eyes are hazel and catlike.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is afraid of women and trembles around them

History: His father raised him in a mountain cabin. His childhood dream was to be a Sellsword, but he was a colossal failure. He now owns his own business.

Motivation: Wants to raise his children well; and wants to open a new tavern

Flaws: Mundane, Shy. Bonds: Nature, Job, Family. Occupation: Map Maker

Voice: Booming voice

Attributes [hide]

Silvo Shadowquick, Male Halfling Barbarian 7
Small (3'0") Halfling, Neutral Evil (CR 7)
Armor Class 15
Hit Points 77 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)14 (+2) 10 (+0)17 (+3)
Skills Persuasion +6, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Aquan
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1200 gp.


Social Check DCs


Dynamic Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His fur is white and very short. His fierce yellow eyes like to dwell on things.

Personality: Overbrimming with self-confidence, Dynamic isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He plays an instrument quite well.

History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now travels the world, in search of power and loot.

Motivation: He feels that his past leaves him morally obligated to help; and to reunite with his old friends

Ideals: Impeccable, Artistic. Bonds: Nature, Adventurer, Criminal record. Occupation: Shoemaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dynamic Candle, Male Tabaxi Wizard 3
Medium (6'1") Tabaxi, True Neutral (CR 3)
Armor Class 15
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Sleight of Hand +7, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 3000 sp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Gold and topaz bottle stopper cork (600 gp). Carved bone or ivory statuette (100 gp).


Social Check DCs


Amûg Shipley, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He is renowned for his bright blue suits and hats. His hair is auburn and very short. His eyes are hazel.

Personality: Amûg is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Amûg was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and he has decided he is irredeemable

Ideals: Extrovert, Logical. Bonds: Religious, Job, Criminal record. Occupation: Apothecary

Voice: Excited and jittery

Attributes [hide]

Amûg Shipley, Male Half-Orc Barbarian 6
Medium (5'0") Half-Orc, Neutral Evil (CR 6)
Armor Class 11
Hit Points 74 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)10 (+0) 10 (+0)14 (+2)
Skills Nature +3, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Adrik Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a worn and beaten armor. His silver hair is knotted and matted. His gray eyes are slightly larger than normal.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His job bores him to no end. He has decided to make it more interesting.

History: Adrik was born in the south. At a young age he loved to build and create. Adrik abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Glassblower

Voice: Squeaky

Attributes [hide]

Adrik Helcral, Male Dwarf Bard 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)15 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 370 gp. 1 Tanglefoot bags.


Social Check DCs

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