Harvest Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his quarterstaff. His gray fur is unkempt and raggedy. He has a tattooed face.
Personality: Harvest is depressed about a lot of things. He tends to be a nihilist. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in the south his family was never financially stable. When Harvest reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Flaws: Ugly, Depressed. Bonds: Poor, Military. Occupation: Gardener
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 90 pp.
Roger Abram, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow shirt with thin white vertical stripes and green pants. He carries with him a set of scythes on his belt, each one with a emerald on the hilt. With a patchy blonde beard and wild blonde hair. His eyes, though not visible through his cowl, are green.
Personality: He dislikes all the random violence that takes place in the north. He plays an instrument quite well.
History: Roger was born the youngest of three triplets. Roger was born on a far northern island where he grew up under the tutelage of his mother, an expert Ploughman. He has never given up on his singing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Pacifist, Artistic. Bonds: Family, Immigrant. Occupation: Ploughman
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Druidic, Draconic, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Eye agate (13 gp).
Dalgal Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He likes to wear ponchos typically of a light brown in addition to tight pants. His small hat is riddled with cuts and holes. His eyes are a pleasant gray.
Personality: He is fixated on the number 87. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He receives visions of the future at random moments
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic, Gifted. Flaws: Ugly, Insane. Bonds: Religious, Enemies. Occupation: Fisher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp. 1 Hourglass.
Naal Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has a small bristly mustache and wavy auburn hair. He has brown eyes and a grey hat with a brown feather.
Personality: He is calm most of the time but flees social interaction. He has all his life been fascinated with music.
History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Naal has worked very hard to control his curse. He left for the south, certain he would find work there.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Artistic. Flaws: Shy, Disease. Bonds: Immigrant, Adventurer. Occupation: Navigator
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 100 sp. Red garnet (60 gp).
Aelar Mystralath, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a white costume with the symbols of the four houses of cards on his torso. He has a long white beard with little hanging trinkets. He is very pretty but has cold, dead eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aelar is combative with any and all who dare try his patience in the slightest.
History: His mother raised him in a mountain cabin. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Justice. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Beggar
Voice: Slurs words
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 42 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Ignan, Auran
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 100 pp. Golden yellow topaz (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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