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NPC Generator

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Advanced [show]


Baradad Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears silk and lounges about seductively. His red crest is braided into rings. His gold eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He believes the world needs to unite to get rid of gnolls once and for all.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. By chance he met his brother recently and the two have been together since.

Motivation: He has a rivalry with the Church that dominates his actions; and to unite with his brother

Flaws: Fearful. Bonds: Attractive, Family, Enemies, Religious. Occupation: Butcher

Voice: Pronounces O like U

Attributes [hide]

Baradad Norixius, Male Dragonborn Wizard 6
Medium (6'1") Dragonborn, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 11 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)14 (+2) 13 (+1)17 (+3)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 900 gp. Alexandrite (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Direcris Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of pickaxes on his belt, each one with a topaz on the hilt. His black crest is thinning but still full. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born a particularly ugly child, much to the horror of his parents. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Direcris fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting, Gifted. Flaws: Impulsive, Ugly, PTSD. Occupation: Barrister

Voice: Forgets to breathe while speaking

Attributes [hide]

Direcris Vangdondalor, Male Dragonborn Ranger 4
Medium (6'6") Dragonborn, True Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 12 (+1)16 (+3) 12 (+1)13 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Draconic
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. Tiger eye turquoise (12 gp). Malachite (12 gp).


Social Check DCs


Habor Disdain, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a large brown jacket. His long dark red hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He can speak with the recently deceased. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the south, but his parents moved at a very young age to the east. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Gifted, Athletic. Flaws: Ugly, Forgetful. Bonds: Immigrant, Criminal record. Occupation: Bookbinder

Voice: Speaks with lips pursed

Attributes [hide]

Habor Disdain, Male Tiefling Rogue 10
Medium (5'1") Tiefling, Lawful Evil (CR 10)
Armor Class 12
Hit Points 43 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)14 (+2) 14 (+2)20 (+5)
Skills Arcana +6, History +6
Senses Passive Perception 12
Languages Common, Celestial, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 180 pp.


Social Check DCs


Horza Staurheim, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing a perfectly clean shirt and pair of pants. His whole body is exceptionally muscular. He keeps his white hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Horza is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A few years later when the south was not economically sound they moved to his current location. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and marry his sister to traveling adventurers

Ideals: Passionate. Flaws: Disease. Bonds: Attractive, Immigrant, Family, Rich. Occupation: Laborer

Voice: Scandinavian accent

Attributes [hide]

Horza Staurheim, Male Half-Orc Monk 9
Medium (6'10") Half-Orc, True Neutral (CR 9)
Armor Class 13
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)13 (+1) 13 (+1)8 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aust Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: This southern man likes to wear ponchos typically of a light brown in addition to tight pants. His clothes are grease stained in places. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a small toy that he constantly fidgets with.

History: The child of a Spy, who enjoyed hunting, Aust was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Aust took refuge in the ruined castle and found the beat up warhammer and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: He has decided he is irredeemable; and he loathes his own lifestyle

Flaws: Ugly, Depressed, Addict. Bonds: Poor, Immigrant, Nature. Occupation: Architect

Voice: Hard of hearing, loud

Attributes [hide]

Aust Erenaeth, Male Elf Bard 8
Medium (4'9") Elf, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 1400 gp.


Social Check DCs

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