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Advanced [show]


Shane Ryley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses well, typically a more casual-formal manner. With a patchy brown beard and wild brown hair. His eyes are gray and catlike.

Personality: Stoic and calm, he prefers to meditate than take action. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the east to a Map Maker, Shane learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Gifted. Bonds: Attractive, Job, Rich. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Shane Ryley, Male Human Rogue 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)12 (+1) 12 (+1)15 (+2)
Skills Religion +3, Stealth +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp. Amethyst (140 gp).


Social Check DCs


Heian Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears just a pastel suit. He carries with him a set of shortbows on his belt, each one with a aquamarine on the hilt. His blonde hair is singed and shortened. His amber eyes are passionate and lively.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the south to a Knight, Heian learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Knight. He used his abilities to travel the world and help people.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Fighting, Impeccable, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Knight

Voice: Stutters

Attributes [hide]

Heian Selevarun, Male Half-Elf Barbarian 5
Medium (5'0") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 54 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)18 (+4) 13 (+1)12 (+1)
Skills Insight +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Halfling, Draconic, Gnome, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


John Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing the road beaten gear of a warrior. His hair is blonde and curly. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a minor phobia of water and hates getting wet.

History: He served in the navy to pay for his family's outstanding loans. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Nature, Military. Occupation: Tailor

Voice: Ums and uhs a lot

Attributes [hide]

John Bradshaw, Male Human Monk 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)11 (+0) 10 (+0)18 (+4)
Skills Performance +6, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Henry Devore, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His white hair is still thick. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Butcher, who enjoyed hunting, Henry was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Henry took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Someone believes him a fraud; and revenge

Ideals: Joker. Flaws: Mundane, Secretive. Bonds: Nature, Enemies. Occupation: Gardener

Voice: Prounounces S like Z

Attributes [hide]

Henry Devore, Male Half-Elf Wizard 5
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)15 (+2) 11 (+0)18 (+4)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dworic Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of northern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Addict, Hedonist. Bonds: Attractive, Criminal record, Immigrant. Occupation: Carter

Voice: Spits words with contempt

Attributes [hide]

Dworic Daraln, Male Dwarf Rogue 10
Medium (3'11") Dwarf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 52 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Insight +6, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 2000 gp. Red-brown spinel (120 gp). Sardonyx (80 gp). Sardonyx (80 gp). Golden yellow topaz (600 gp).


Social Check DCs

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