Simon Yardley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft tan waves gently in the breeze. His long blonde hair reaches down to his waist. His eyes, though not visible through his cowl, are gray.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: When he was but 3 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He tends to his Barber job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and he is greedy
Ideals: Athletic, Joker. Bonds: Rich, Immigrant, Job. Occupation: Barber
Voice: Boston accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 9 (-1) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 40 pp. 1 Masterwork Uncommon Weapon.
Paymon Bedlam, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a blue vest and prefers green and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His purple hair is knotted and matted. He has white eyes and a blue hat with a green feather.
Personality: He likes to make people angry or surprised. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born to a Doctor, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and to protect his home
Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Brewer
Voice: Slow speaker
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 76 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 16 (+3) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
Possessions: 10000 cp. Tourmaline (150 gp). Aquamarine (300 gp). Deep blue spinel (300 gp). White opal (700 gp). Eye agate (16 gp). 1 Minor magic item. 1 Minor magic item.
Mormo Haste, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'11". He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft blue waves gently in the breeze, and his gloved hand is found clutching a axe. His blue hair is still thick. His skin is flawless and his gold eyes scan people very quickly.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Farmer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Money/treasure; and seeks redemption
Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Attractive, Criminal record. Occupation: Farmer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 12)
Armor Class 12
Hit Points 66 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Aquan
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1000 gp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Brass mug with jade inlays (600 gp). Golden circlet with four aquamarines (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Golden circlet with four aquamarines (4000 gp). Gold music box (1000 gp). 1 Minor magic item. 1 Minor magic item.
Cimer Love, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of shortspears on his belt, each one with a sapphire on the hilt. His red hair is unkempt and raggedy. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Cimer was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cimer fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the north
Ideals: Entrepeneur, Fighting. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Shepherd
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 10)
Armor Class 12
Hit Points 35 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Druidic, Dwarven, Orc
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1600 gp. Banded agate (5 gp). Freshwater pearl (5 gp). Star rose quartz (70 gp). Jade (80 gp).
Wymar Dalton, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and dresses in collared shirts and wears a proper scarf over his head. His skin is also unnaturally pale. His black hair is heavily combed to the left. His ears are large.
Personality: He is overprotective of those who hire his services. He invites people to come help in his community garden.
History: Born in the east to a Servant, Wymar learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Servant. He's also a talented Slave Trader, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and wants to raise his children well
Ideals: Philantrophist. Flaws: Ugly. Bonds: Guardian, Job, Family. Occupation: Servant
Voice: Low range voice
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 9)
Armor Class 11
Hit Points 50 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 |
Possessions: 4000 sp.
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