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NPC Generator

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Advanced [show]


Norman Wentworth, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears pastel leather gloves, a pastel jacket, and tight pants. His hair is short and chestnut. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: His tongue was cut out and he uses sign language. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Barber and found it very stressful. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Ugly, Disease. Bonds: Religious, Job, Rich. Occupation: Barber

Voice: Sounds elderly

Attributes [hide]

Norman Wentworth, Male Human Fighter 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Investigation +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 60 gp.


Social Check DCs


Mamnen Madness, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair has been sun bleached extensively. His silver unseeing eyes seem to look past you.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A true patriot, Mamnen would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Mamnen was raised in a hard working conservative environment. His childhood dream was to be a Priest, but he was a colossal failure. He was granted necromantic powers by his dying brother.

Motivation: To clean up the streets; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Disease. Bonds: Job, Military, Guardian. Occupation: Fletcher

Voice: Jittery and nervous

Attributes [hide]

Mamnen Madness, Male Tiefling Wizard 8
Medium (6'9") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 34 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 11000 sp. Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aelar Meliamne, Male Elf [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and sports empty pouches on his belt. He wears his hair in dreadlocks. His eyes are hazel and catlike.

Personality: He is fixated on the number 13. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to make almost anything out of random pieces of junk.

History: The child of a Herbalist, who enjoyed hunting, Aelar was taken on many hunting expeditions. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and a strong sense of loyalty to elven people

Ideals: Gifted. Flaws: Insane, Racist. Bonds: Rich, Nature. Occupation: Mayor

Voice: Hard of hearing, loud

Attributes [hide]

Aelar Meliamne, Male Elf Warlock 3
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)15 (+2) 13 (+1)16 (+3)
Skills Deception +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Celestial, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 200 gp.


Social Check DCs


Dworic Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His golden hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes lackadaisically let the world flow into them.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He feeds upon the attention of others.

History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Miner, but he was a colossal failure. He struck the Actor job and began his own company from there.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Flaws: Disease. Bonds: Job, Attractive, Family. Occupation: Actor

Voice: Boston accent

Attributes [hide]

Dworic Rumnaheim, Male Dwarf Paladin 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)10 (+0) 14 (+2)14 (+2)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 7000 cp. Deep green spinel (60 gp). Eye agate (13 gp). Rose (30 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Ghesh Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He very much looks the part of a Tanner. He keeps his gold crest in a flapper bob. His eyes, though not visible through his cowl, are red.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invites people to come help in his community garden.

History: A powerful necromancer made him what he is. He worked as a nervous Tanner and found it very stressful. He has achieved small success as a Tanner.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Optimist, Philantrophist. Bonds: Job, Immigrant, Mentor. Occupation: Tanner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ghesh Umbyrphrael, Male Dragonborn Barbarian 1
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)17 (+3) 13 (+1)18 (+4)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common, Ignan, Dwarven, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3

Possessions: 1000 cp. 1 Everburning torch.


Social Check DCs

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