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Scrag Darby, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His hair is always cut to a buzz. His thin eyebrows rest above his beady gray eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He has a small toy that he constantly fidgets with.

History: He was born in the south, but his parents moved at a very young age to the east. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the south, certain he would find work there.

Motivation: He is greedy.

Ideals: Disciplined. Flaws: Ugly, Insane, Addict. Bonds: Immigrant. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Scrag Darby, Male Half-Orc Druid 4
Medium (5'9") Half-Orc, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)13 (+1) 14 (+2)9 (-1)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item.


Social Check DCs


Prâk Badger, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, but even with his fine clothing he looks run-down. His blonde hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is obsessed with a lost civilization.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and to reunite with his old friends

Flaws: Ugly, Insane. Bonds: Poor, Adventurer, Military. Occupation: Bather

Voice: Smoker's lung

Attributes [hide]

Prâk Badger, Male Half-Orc Wizard 3
Medium (5'3") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 16000 cp.


Social Check DCs


Wrenn Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears pastel leather gloves, a pastel jacket, and tight pants. His skin is also unnaturally pale. His hair is always cut to a buzz. His eyes are gray.

Personality: He is fixated on the number 24. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.

Motivation: To share knowledge with the world.

Ideals: Logical, Gifted. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Dilettante

Voice: French accent

Attributes [hide]

Wrenn Quillsharpener, Male Gnome Expert 10
Small (3'3") Gnome, Neutral Good (CR 10)
Armor Class 13
Hit Points 46 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +6

Possessions: 240 pp. Brass mug with jade inlays (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Embroidered and bejeweled glove (1000 gp). Golden circlet with four aquamarines (3000 gp). Silver ewer (20 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Leaf Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of whips on his belt, each one with a emerald on the hilt. His long black fur is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is a ruthless business man, a trait he acquired from his mother.

History: Born in a small village he learned the ways of the warrior from his mother. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Doesn't want to be a Priest and was forced into it by his family.

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Enemies, Family. Occupation: Priest

Voice: Whispers

Attributes [hide]

Leaf Shore, Male Tabaxi Expert 2
Medium (5'8") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 300 sp.


Social Check DCs


Rael Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: He is typically in his Barkeep uniform. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His green eyes are passionate and lively.

Personality: He exudes charisma. He is a tour de force of persuasion. Around other people he will do his best to conceal his emotions and appear jolly.

History: Rael was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Barkeep for hire.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Shy, Disease. Bonds: Job, Attractive. Occupation: Barkeep

Voice: Mumbles to self between sentences

Attributes [hide]

Rael Caphaxath, Male Elf Expert 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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