Abad Clever, Male Tiefling [Permalink]
Personal [hide]
Description: He has a large violet mantle and cape that has been intricately interwoven into his black robe. His brown hair is matted, messy, and big. This white eyed northerner is not easily forgotten.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is frequently practicing swordplay.
History: He got into the Performer business at a young age. While studying, he fell in love. They married and had a daughter. He ran away from his former home and has been making his living as a Performer for the past few years.
Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and to be a mercenary again
Flaws: Ugly, Sensitive. Bonds: Military, Job, In love. Occupation: Performer
Voice: Scottish accent
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 11)
Armor Class 12
Hit Points 103 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Sylvan, Druidic, Goblin
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 3100 gp. Large well-done wool tapestry (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Golden circlet with four aquamarines (4000 gp). Fire opal pendant on a fine gold chain (1200 gp).
Maagog Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'3". He wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars, and his gloved hand is found clutching a flail. He has moderate length green crest. He wears a mask on his face.
Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He receives visions of the future at random moments
History: He was born several months after his mother was called into army service. After coming to the age of reason, Maagog took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Gifted. Flaws: Racist, Antagonistic. Bonds: Military, Adventurer. Occupation: Bather
Voice: Sleepy voice
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 76 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Terran, Druidic, Elven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
Possessions: 2000 gp.
Aust Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears baggy white pantaloons and a black scarf. He carries with him a set of scimitars, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised in a mountains tribe. Aust liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Regain custody of his son.
Ideals: Fighting. Flaws: Insomniac. Bonds: Rich, Nature, Family. Occupation: Dyer
Voice: High pitched, excited
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Ignan, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1700 sp.
Melech Grief, Male Tiefling [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He has purple hair. He wears large thick round spectacles.
Personality: He can speak with the recently deceased. He takes great joy in being the best Tailor in town.
History: Melech was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Poor, Job, Immigrant. Occupation: Tailor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp. 1 Good lock.
Aura Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears black painted combat armor at almost all times. His fur is lavender and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Aggressive, abrasive, and angry, Aura embodies much of what other species detest in the Tabaxis. He is obsessed with a lost civilization.
History: He was born several months after his father was called into army service. His father was a mechanic, and taught him how to fix just about anything. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Persistence. Flaws: Antagonistic. Bonds: Adventurer, Military. Occupation: Priest
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. Iolite (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
