Zaffrab Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'6" and wears a violet vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his violet boots flare out at the collars. His right hand appears badly burned and disfigured. His white hair is singed and shortened. His eyes are violet and he is always smoking a pipe.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a pair of adventurers, Zaffrab grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered music. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's looking for his big break.
Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Adventurer. Occupation: Map Maker
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 68 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Infernal, Druidic
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rolf Hart, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'7". He wears dark leathers with embroidery. His black hair is braided into rings. His eyes are green and he is always smoking a pipe.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.
Motivation: He wants to meet his childhood hero; and money/treasure
Ideals: Joker, Fighting. Bonds: Religious, Rich, Adventurer. Occupation: Brewer
Voice: Irish accent
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 40000 cp. Deep green spinel (40 gp). Azurite (7 gp). Banded agate (7 gp). Chalcedony (60 gp). 1 Minor magic item.
Kaladan Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses like a well dressed Roofer does. His copper crest is matted, messy, and big. He is baby faced.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: He is greedy.
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Adventurer, Rich. Occupation: Roofer
Voice: Russian accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 300 gp.
Fragrant On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears green painted combat armor at almost all times. He keeps his cinnamon fur in a pixie cut. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is a Interpreter first and foremost. He believes firmly that knowledge should be universal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He got into the Interpreter business at a young age. He moved from fad to fad and when he turned 15 he discovered writing. He is untrained/undisciplined, which makes him dangerous.
Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Job. Occupation: Interpreter
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 54 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Leaf Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 6'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown armored body suit, with a simple tan line shooting up and back down. He keeps his beige fur in a flapper bob. His fierce amber eyes like to dwell on things.
Personality: Leaf speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Fighting. Bonds: Religious, Mentor. Occupation: Marshal
Voice: Creaky witch voice
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Evil (CR 8)
Armor Class 12
Hit Points 45 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Celestial, Auran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1300 gp. 1 Minor magic item.
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