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NPC Generator

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Advanced [show]


Gerard Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. His red hair is cut short with large spiked bangs in the front. He has gray eyes and a tan hat with a brown feather.

Personality: Eccentric and domineering, Gerard will drive conversation. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now mingles about in high society.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Extrovert. Flaws: Ugly, Insane. Bonds: Rich, Criminal record, Religious. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Gerard Tiltathana, Male Half-Elf Sorcerer 3
Medium (5'5") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)17 (+3) 9 (-1)16 (+3)
Skills Arcana +5, Investigation +5
Senses Passive Perception 9
Languages Common, Elven, Giant, Halfling, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 2000 cp.


Social Check DCs


Zepar Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is muscular with a powerful set of arms. His hair is cut close to his head. His thin eyebrows rest above his beady silver eyes.

Personality: Zepar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in a small plains village. Zepar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: He is a bit of a kleptomaniac; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: Nature, Job, Criminal record. Occupation: Spy

Voice: Jittery and nervous

Attributes [hide]

Zepar Carrion, Male Tiefling Warlock 2
Medium (6'4") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)15 (+2) 17 (+3)12 (+1)
Skills Insight +5, Religion +4
Senses Passive Perception 13
Languages Common, Gnoll, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 500 sp. Blue sapphire (500 gp). Azurite (15 gp).


Social Check DCs


Harbek Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'5". He typically wears white cloth garments or leather armor. His auburn hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A true patriot, Harbek would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a plains tribe. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Passionate, Impeccable. Bonds: Military, Nature, Adventurer. Occupation: Painter

Voice: Can't modulate volume

Attributes [hide]

Harbek Goblinbane, Male Dwarf Cleric 12
Medium (4'5") Dwarf, Lawful Good (CR 12)
Armor Class 14
Hit Points 73 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 13 (+1)12 (+1) 16 (+3)6 (-2)
Skills Animal Handling +7, History +5
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544332

Possessions: 22000 sp. Blue diamond (5000 gp). Hematite (13 gp). White opal (500 gp). Hematite (13 gp).


Social Check DCs


Adrik Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing the road beaten gear of a warrior. He sports a long white beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Bricklayer mother left him crippled. He has dedicated himself to building a better village for his children.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Fighting, Passionate, Pacifist. Flaws: Disease. Bonds: Adventurer. Occupation: Map Maker

Voice: Scandinavian accent

Attributes [hide]

Adrik Orcfoe, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 19 (+4)12 (+1) 14 (+2)7 (-2)
Skills Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 240 gp. 1 Banded mail.


Social Check DCs


Beloril Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left arm. He has the majority of his body covered in plate. His tied-back hair is brown. His eyes are blue and beady.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Beloril grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Ugly. Bonds: Guardian, Adventurer. Occupation: Mortician

Voice: Timid voice

Attributes [hide]

Beloril Broodfist, Male Dwarf Paladin 12
Medium (4'5") Dwarf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 103 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)19 (+4) 13 (+1)11 (+0)
Skills Nature +8, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Druidic, Halfling, Giant
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 400 pp. Silver chalice with lapis lazuli gems (100 gp). An abacus with copper, silver and gold markers (100 gp). Old masterpiece painting (1800 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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