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NPC Generator

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Advanced [show]


Flask Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a perfectly clean shirt and pair of pants. His long white fur is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He would rather hide behind his crafts than deal with other people.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Flask was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Flask's father didn't care for him much, and the feeling was mutual. He has never given up on his poetry dream.

Motivation: To find somewhere to settle down.

Ideals: Artistic, Fighting. Flaws: Antagonistic, Shy, Mundane. Bonds: Attractive. Occupation: Detective

Voice: Sighs a lot, exhausted

Attributes [hide]

Flask Wind, Male Tabaxi Monk 7
Medium (5'3") Tabaxi, True Neutral (CR 7)
Armor Class 11
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)18 (+4) 10 (+0)15 (+2)
Skills Intimidation +5, Investigation +7
Senses Passive Perception 10
Languages Common, Goblin, Draconic, Orc, Infernal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 400 gp. Coral (60 gp). Deep green spinel (60 gp).


Social Check DCs


Azzakh Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tattered old clothes. He has no crest. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Dilettante mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Antagonistic, Disease. Bonds: Mentor. Occupation: Seamstress

Voice: Aggressive tone

Attributes [hide]

Azzakh Chumbyxirinnish, Male Dragonborn Fighter 2
Medium (6'4") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)9 (-1) 16 (+3)18 (+4)
Skills Animal Handling +5, Deception +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 370 gp.


Social Check DCs


Nimble Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'9" and lanky with angular features, he is an attractive figure. He is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. His fur is greying and his face has many wrinkles. His blue eyes peer out from beneath his feathered white hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Nimble was born in the west. At a young age he loved to build and create. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After months of barely getting by, Nimble managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Ideals: Gifted, Persistence. Flaws: Sensitive. Bonds: Rich, Attractive, Criminal record. Occupation: Sculptor

Voice: High pitched, excited

Attributes [hide]

Nimble Timber, Male Tabaxi Ranger 16
Medium (6'9") Tabaxi, Neutral Evil (CR 16)
Armor Class 11
Hit Points 100 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +6, Religion +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14022

Possessions: 700 pp. Alexandrite (1100 gp). Obsidian (15 gp). Black opal (600 gp). Black pearl (1100 gp). Violet garnet (1100 gp). Chalcedony (40 gp). Rose (40 gp).


Social Check DCs


Adrex Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man is well dressed, but even with his fine clothing he looks run-down and is in decent physical shape. His rusty crest is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: Prone to second guessing himself, he comes off as nervous. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: When he was but 4 years old his parents immigrated from the north. Through the years after Adrex was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Adrex's mother didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Flaws: Shy, Antagonistic. Bonds: Family, Immigrant, Criminal record. Occupation: Stableman

Voice: Low and grunting

Attributes [hide]

Adrex Ophinshtalajiir, Male Dragonborn Paladin 9
Medium (6'2") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 78 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)11 (+0) 18 (+4)17 (+3)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reirak Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears suspenders and pastel workpants. His shirt is black, and he wears a heavy pastel leather apron most of the time. He has a very tight haircut. He wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Reirak isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Sage and found it very stressful. He then took over the family business and is one of the better Sage for hire.

Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Forgetful. Bonds: Immigrant, Job, Family. Occupation: Sage

Voice: Pirate accent

Attributes [hide]

Reirak Loderr, Male Dwarf Monk 12
Medium (4'4") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 45 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +5, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Halfling
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +6

Possessions: 200 pp. Solid gold idol (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Jeweled gold crown (3000 gp). Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (700 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs

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