Maagog Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver crest is slicked back into a classic pompadour. His gold eyes peer out from beneath his wide-brimmed green hat.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son
Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Job, Family. Occupation: Soapmaker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 9)
Armor Class 14
Hit Points 30 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
Possessions: 800 gp. Freshwater pearl (10 gp).
Morkral Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears just a tan suit. He has a penchant for wearing a ring with an oversized jet on his right hand. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Morkral lived on a farm with his mother, near the main road leading to a nearby town. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now mingles about in high society.
Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family.
Ideals: Joker, Fighting. Bonds: Rich, Nature, Family. Occupation: Junk Dealer
Voice: Smooth and feminine
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1200 sp.
Dazzazn Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a white cloak and cross-gartered black stockings. His crest is green and curly. He has a dull look in his gold eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A true patriot, Dazzazn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born on a small isolated farm. His father was a soldier and died while he was still young. Dazzazn was left his father's suit of armor and trained in its use and care. He now mingles about in high society.
Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son
Flaws: Shy. Bonds: Military, Nature, Rich, Family. Occupation: Hunter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Halfling, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: Just what you see.
Riardon Mystralath, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a grey tunic with green highlights, and long violet pants that bunch up around his shoes. His tied-back hair is black. He wears crescent spectacles with a black brim.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He works hard and plays hard.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.
Motivation: Someone believes him a fraud; and wants to open a new tavern
Flaws: Hedonist, Mundane. Bonds: Attractive, Job, Enemies. Occupation: Barber
Voice: American accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 120 gp.
Oblar Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is dressed in a clean blue cloak covering his clean studded leather. His moppish blonde hair is in a traditional bowl cut. He has a tattooed face.
Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Sold as a small child to a wizard, Oblar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 14 years.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Guard
Voice: Scottish accent
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 5)
Armor Class 15
Hit Points 27 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 10 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Auran
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +7
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.
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